lockedTurret: Difference between revisions

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{{RV|type=command


[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
|game1= arma2
|version1= 1.00
 
|game2= arma2oa
|version2= 1.50
 
|game3= tkoh
|version3= 1.00
 
|game4= arma3
|version4= 0.50
 
|gr1= Turrets
 
|descr= Check whether gunner position of the vehicle turret is locked.
 
|s1= vehicle [[lockedTurret]] turretPath
 
|p1= vehicle: [[Object]]
 
|p2= turretPath: [[Array]] format [[Turret Path]]
 
|r1= [[Boolean]]
 
|x1= <sqf>_locked = tank lockedTurret [0];</sqf>
 
|seealso= [[lockTurret]] [[moveInTurret]] [[turretUnit]]
}}

Latest revision as of 11:01, 8 August 2022

Hover & click on the images for description

Description

Description:
Check whether gunner position of the vehicle turret is locked.
Groups:
Turrets

Syntax

Syntax:
vehicle lockedTurret turretPath
Parameters:
vehicle: Object
turretPath: Array format Turret Path
Return Value:
Boolean

Examples

Example 1:
_locked = tank lockedTurret [0];

Additional Information

See also:
lockTurret moveInTurret turretUnit

Notes

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