lockedTurret: Difference between revisions
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{{ | {{RV|type=command | ||
| arma2 |= | |game1= arma2 | ||
|version1= 1.00 | |||
|1. | |game2= arma2oa | ||
|version2= 1.50 | |||
| | |game3= tkoh | ||
|version3= 1.00 | |||
| | |game4= arma3 | ||
|version4= 0.50 | |||
| | |gr1= Turrets | ||
| | |descr= Check whether gunner position of the vehicle turret is locked. | ||
| | |s1= vehicle [[lockedTurret]] turretPath | ||
| [[ | |p1= vehicle: [[Object]] | ||
|p2= turretPath: [[Array]] format [[Turret Path]] | |||
| | |r1= [[Boolean]] | ||
|x1= <sqf>_locked = tank lockedTurret [0];</sqf> | |||
| [[lockTurret]] | |seealso= [[lockTurret]] [[moveInTurret]] [[turretUnit]] | ||
}} | }} | ||
Latest revision as of 11:01, 8 August 2022
Description
- Description:
- Check whether gunner position of the vehicle turret is locked.
- Groups:
- Turrets
Syntax
- Syntax:
- vehicle lockedTurret turretPath
- Parameters:
- vehicle: Object
- turretPath: Array format Turret Path
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
- See also:
- lockTurret moveInTurret turretUnit
Notes
-
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