BIS fnc cameraOld: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
Lou Montana (talk | contribs) m (Text replacement - "Script handle" to "Script Handle") |
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|descr= Classic camera script, replaced by the Splendid™ [[BIS_fnc_camera]]. | |descr= Classic camera script, replaced by the Splendid™ [[BIS_fnc_camera]]. | ||
|s1=[target] call [[BIS_fnc_cameraOld]] | |s1= [target] call [[BIS_fnc_cameraOld]] | ||
|p1= target: [[Object]] - (Optional, default [[cameraOn]]) | |p1= target: [[Object]] - (Optional, default [[cameraOn]]) | ||
|r1= [[ | |r1= [[Script Handle]] | ||
|x1= < | |x1= <sqf>[player] call BIS_fnc_cameraOld; // starts the camera on the player</sqf> | ||
|seealso= [[BIS_fnc_camera]] | |seealso= [[BIS_fnc_camera]] | ||
}} | }} |
Latest revision as of 18:17, 9 August 2022
Description
- Description:
- Classic camera script, replaced by the Splendid™ BIS_fnc_camera.
- Execution:
- call
- Groups:
- Diagnostic
Syntax
- Syntax:
- [target] call BIS_fnc_cameraOld
- Parameters:
- target: Object - (Optional, default cameraOn)
- Return Value:
- Script Handle
Examples
- Example 1:
Additional Information
- See also:
- BIS_fnc_camera
Notes
-
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