BIS fnc cameraOld: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)<nowiki>\[<\/nowiki>\[\[([a-zA-Z0-9_]+)\]\](.*)<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "Script handle" to "Script Handle") |
||
(One intermediate revision by the same user not shown) | |||
Line 12: | Line 12: | ||
|p1= target: [[Object]] - (Optional, default [[cameraOn]]) | |p1= target: [[Object]] - (Optional, default [[cameraOn]]) | ||
|r1= [[Script Handle | |r1= [[Script Handle]] | ||
|x1= < | |x1= <sqf>[player] call BIS_fnc_cameraOld; // starts the camera on the player</sqf> | ||
|seealso= [[BIS_fnc_camera]] | |seealso= [[BIS_fnc_camera]] | ||
}} | }} |
Latest revision as of 18:17, 9 August 2022
Description
- Description:
- Classic camera script, replaced by the Splendid™ BIS_fnc_camera.
- Execution:
- call
- Groups:
- Diagnostic
Syntax
- Syntax:
- [target] call BIS_fnc_cameraOld
- Parameters:
- target: Object - (Optional, default cameraOn)
- Return Value:
- Script Handle
Examples
- Example 1:
Additional Information
- See also:
- BIS_fnc_camera
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note