assignAsCargoIndex: Difference between revisions
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|r1= [[Boolean]] | |r1= [[Boolean]] | ||
|x1= < | |x1= <sqf>player assignAsCargoIndex [myHelicopter, 1];</sqf> | ||
|seealso= [[assignAsCargo]] [[assignAsDriver]] [[assignAsCommander]] [[assignAsGunner]] [[assignAsTurret]] [[getCargoIndex]] [[assignedVehicleRole]] [[unassignVehicle]] | |seealso= [[assignAsCargo]] [[assignAsDriver]] [[assignAsCommander]] [[assignAsGunner]] [[assignAsTurret]] [[getCargoIndex]] [[assignedVehicleRole]] [[unassignVehicle]] [[fullCrew]] | ||
}} | }} |
Latest revision as of 16:06, 31 August 2022
Description
- Description:
- Assigns the character to a specific cargo / passenger index of the given vehicle.
- Groups:
- Unit Control
Syntax
- Syntax:
- character assignAsCargoIndex [vehicle, index]
- Parameters:
- character: Object - character to assign
- vehicle: Object - vehicle to assign to
- index: Number - cargo / passenger index
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
- See also:
- assignAsCargo assignAsDriver assignAsCommander assignAsGunner assignAsTurret getCargoIndex assignedVehicleRole unassignVehicle fullCrew
Notes
-
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