BIS fnc ordinalNumber: Difference between revisions
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{{ | {{RV|type=function | ||
| arma3 |= | |game1= arma3 | ||
|version1= 1.00 | |||
| | |gr1= Strings | ||
| Return number as ordinal number (e.g. 1 become "1st") | |descr= Return number as ordinal number (e.g. 1 become "1st") | ||
| [number, language, isFeminine] call [[BIS_fnc_ordinalNumber]] | |s1= [number, language, isFeminine] call [[BIS_fnc_ordinalNumber]] | ||
|p1= number: [[Number]] | |p1= number: [[Number]] | ||
|p2= language: [[String]] - (Optional, current game [[language]]) | |p2= language: [[String]] - (Optional, current game [[language]]) | ||
|p3= isFeminine: [[Boolean]] - (Optional, default [[false]]) | |p3= isFeminine: [[Boolean]] - (Optional, default [[false]]) | ||
| [[String]] | |r1= [[String]] | ||
|x1= < | |x1= <sqf>private _second = [42] call BIS_fnc_ordinalNumber; // will return "42nd" for English-speaking players</sqf> | ||
|x2= < | |x2= <sqf> | ||
_num1frm = [1, "French", | private _num1enm = [1, "English", false] call BIS_fnc_ordinalNumber; // returns "1st" | ||
_num1frw = [1, "French", | _num1frm = [1, "French", false] call BIS_fnc_ordinalNumber; // returns "1er" | ||
_num1esm = [1, "Spanish", | _num1frw = [1, "French", true] call BIS_fnc_ordinalNumber; // returns "1re" | ||
_num1esw = [1, "Spanish", | _num1esm = [1, "Spanish", false] call BIS_fnc_ordinalNumber; // returns "1" | ||
_num1esw = [1, "Spanish", true] call BIS_fnc_ordinalNumber; // returns "1*" for Portuguese, Italian and Spanish | |||
</sqf> | |||
|x3= < | |x3= <sqf> | ||
private _num1en = [1, "English"] call BIS_fnc_ordinalNumber; // returns "1st" | |||
_num2en = [2, "English"] call BIS_fnc_ordinalNumber; // returns "2nd" | |||
_num3en = [3, "English"] call BIS_fnc_ordinalNumber; // returns "3rd" | |||
_num4en = [4, "English"] call BIS_fnc_ordinalNumber; // returns "4th" | |||
_num9en = [9, "English"] call BIS_fnc_ordinalNumber; // returns "9th" | |||
</sqf> | |||
|x4= < | |x4= <sqf>private _second = [1, "unknownLanguage"] call BIS_fnc_ordinalNumber; // will return "1." if language is not recognised/supported</sqf> | ||
|seealso= [[language]] | |||
}} | }} | ||
Latest revision as of 16:47, 1 November 2022
Description
Syntax
- Syntax:
- [number, language, isFeminine] call BIS_fnc_ordinalNumber
- Parameters:
- number: Number
- language: String - (Optional, current game language)
- isFeminine: Boolean - (Optional, default false)
- Return Value:
- String
Examples
- Example 1:
- Example 2:
- private _num1enm = [1, "English", false] call BIS_fnc_ordinalNumber; // returns "1st" _num1frm = [1, "French", false] call BIS_fnc_ordinalNumber; // returns "1er" _num1frw = [1, "French", true] call BIS_fnc_ordinalNumber; // returns "1re" _num1esm = [1, "Spanish", false] call BIS_fnc_ordinalNumber; // returns "1" _num1esw = [1, "Spanish", true] call BIS_fnc_ordinalNumber; // returns "1*" for Portuguese, Italian and Spanish
- Example 3:
- private _num1en = [1, "English"] call BIS_fnc_ordinalNumber; // returns "1st" _num2en = [2, "English"] call BIS_fnc_ordinalNumber; // returns "2nd" _num3en = [3, "English"] call BIS_fnc_ordinalNumber; // returns "3rd" _num4en = [4, "English"] call BIS_fnc_ordinalNumber; // returns "4th" _num9en = [9, "English"] call BIS_fnc_ordinalNumber; // returns "9th"
- Example 4:
Additional Information
- See also:
- language
Notes
-
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