Crash Files: Difference between revisions
Lou Montana (talk | contribs) (Add Linux RPT location) |
Lou Montana (talk | contribs) (Added "Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.") |
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}} | }} | ||
{| class="wikitable sortable" | {| class="wikitable sortable align-center-col-3" style="width: 100%" | ||
|- | |- | ||
! Message (Exact message can vary) !! Explanation !! Significance | ! Message (Exact message can vary) !! Explanation !! Significance | ||
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| ''Warning Message: Picture iconmanleader not found'' | | ''Warning Message: Picture iconmanleader not found'' | ||
| An image or icon was not found. | | An image or icon was not found. | ||
| | | {{Colorball|green}} | ||
|- | |||
| ''Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.'' | |||
| False error that can be ignored. | |||
| {{Colorball|grey}} | |||
|- | |- | ||
| ''Updating base class RscShortcutButton->RscButton...'' || Caused by inheriting from wrong config while modifiying an existing base class. Currently {{arma3}} has a lot of these issues out of the box. | | ''Updating base class RscShortcutButton->RscButton...'' || Caused by inheriting from wrong config while modifiying an existing base class. Currently {{arma3}} has a lot of these issues out of the box. | ||
| {{Colorball|red}} | |||
|- | |- | ||
| ''Cannot delete class B_KickOff, it is referenced somewhere (used as a base class probably)'' || Attempt to delete a class failed. | | ''Cannot delete class B_KickOff, it is referenced somewhere (used as a base class probably)'' || Attempt to delete a class failed. | ||
| {{Colorball|red}} | |||
|- | |- | ||
| ''SimulWeather - Cloud Renderer - noise texture file is not specified!'' || | | | ''SimulWeather - Cloud Renderer - noise texture file is not specified!'' || | | ||
| {{Colorball|grey}} | |||
|- | |- | ||
| ''Warning: looped for animation: a3\anims_f_epa\data\anim\sdr\cts\hubcleaned\briefing\hubbriefing_loop.rtm differs (looped now 0)! MoveName: hubbriefing_ext'' || | | ''Warning: looped for animation: a3\anims_f_epa\data\anim\sdr\cts\hubcleaned\briefing\hubbriefing_loop.rtm differs (looped now 0)! MoveName: hubbriefing_ext'' || | ||
| {{Colorball|red}} | |||
|- | |- | ||
| ''a3\characters_f\proxies\flag.p3d: No geometry and no visual shape'' || | | | ''a3\characters_f\proxies\flag.p3d: No geometry and no visual shape'' || | | ||
| {{Colorball|green}} | |||
|- | |- | ||
| ''B_LSV_01_unarmed_F: mainturret - unknown animation source mainturret'' || | | | ''B_LSV_01_unarmed_F: mainturret - unknown animation source mainturret'' || | | ||
| {{Colorball|green}} | |||
|- | |- | ||
| ''No face for B Alpha 1-4:1''<br>''No speaker given for 'Sotiris Zenon''' || | | | ''No face for B Alpha 1-4:1''<br>''No speaker given for 'Sotiris Zenon''' || | | ||
| {{Colorball|green}} | |||
|- | |- | ||
| ''Strange convex component08 in a3\weapons_f_enoch\rifles\msbs\msbs65_ubs_f.p3d:geometryView'' || | | | ''Strange convex component08 in a3\weapons_f_enoch\rifles\msbs\msbs65_ubs_f.p3d:geometryView'' || | | ||
| {{Colorball|green}} | |||
|- | |- | ||
| ''hidebullet_001 - unknown animation source codrivermuzzle_revolving'' || | | | ''hidebullet_001 - unknown animation source codrivermuzzle_revolving'' || | | ||
| {{Colorball|green}} | |||
|- | |- | ||
| ''Trying to create an invalid center EMPTY'' || | | | ''Trying to create an invalid center EMPTY'' || | | ||
| {{Colorball|Orange}} | |||
|- | |- | ||
| ''ModParams - Undefined or empty mod directory'' || [[modParams]] was unable to find the specified mod directory. | | ''ModParams - Undefined or empty mod directory'' || [[modParams]] was unable to find the specified mod directory. | ||
| {{Colorball|orange}} | |||
|- | |- | ||
| ''Unit is not in cargo'' || | | ''Unit is not in cargo'' || | ||
| {{Colorball|green}} | |||
|- | |- | ||
| ''Deinitialized shape [Class: "C_Soldier_VR_F"; Shape: "a3\characters_f_bootcamp\common\vr_soldier_f.p3d";]'' || | | ''Deinitialized shape [Class: "C_Soldier_VR_F"; Shape: "a3\characters_f_bootcamp\common\vr_soldier_f.p3d";]'' || | ||
| {{Colorball|green}} | |||
|- | |- | ||
| ''Error: entity [ProxyFlag_Auto] still has its shape, ref_count=2'' || | | ''Error: entity [ProxyFlag_Auto] still has its shape, ref_count=2'' || | ||
| | | {{Colorball|green}} | ||
|- | |- | ||
| ''"Some path": Missing ';' at the end of line'' || | | ''"Some path": Missing ';' at the end of line'' || | ||
| | | {{Colorball|orange}} | ||
|- | |- | ||
| ''"Unsupported language English in stringtable"'' || Happens if an entry was not found in the desired language e.g., '''English'''. This error will even show if it falls back to another lanuage e.g., '''Original'''. When stringtable can't find the entry it wants, it first tries '''Original''' entry, then '''English''' after that, the first entry in the stringtable is taken. | | ''"Unsupported language English in stringtable"'' || Happens if an entry was not found in the desired language e.g., '''English'''. This error will even show if it falls back to another lanuage e.g., '''Original'''. When stringtable can't find the entry it wants, it first tries '''Original''' entry, then '''English''' after that, the first entry in the stringtable is taken. | ||
| {{Colorball|orange}} | |||
|- | |- | ||
| ''Serialization of Control variables is not implemented'' || Can be produced when the game is saved (e.g. via [[saveGame]]).<br>Possible reasons: | | ''Serialization of Control variables is not implemented'' || Can be produced when the game is saved (e.g. via [[saveGame]]).<br>Possible reasons: | ||
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* A script or function that was running contained a [[Control]] variable and did not use [[disableSerialization]]. | * A script or function that was running contained a [[Control]] variable and did not use [[disableSerialization]]. | ||
Solution: Use the [[uiNamespace]] to save [[Control]] variables and use [[disableSerialization]] in scripts and functions that contain [[Control]] variables. | Solution: Use the [[uiNamespace]] to save [[Control]] variables and use [[disableSerialization]] in scripts and functions that contain [[Control]] variables. | ||
| {{Colorball|orange}} | |||
|} | |} | ||
Revision as of 18:09, 25 November 2022
Location
Game | Files | Directory | Operating System |
---|---|---|---|
Arma 3 |
|
%localappdata% |
Windows 7 → Windows 10 |
Linux | |||
Arma 2:OA |
|
%localappdata% |
Windows Vista → Windows 10 |
%userprofile% |
Windows XP | ||
Arma 2 |
|
%localappdata% |
Windows Vista → Windows 10 |
%userprofile% |
Windows XP | ||
Armed Assault |
|
<profileDirectory> |
Windows XP → Windows 10 |
Operation Flashpoint |
|
<GameDirectory> | Windows 95 → Windows 10 |
Log File Content Explained
Beginning of the Log File
Common Errors and Warnings
Message (Exact message can vary) | Explanation | Significance |
---|---|---|
Warning Message: Picture iconmanleader not found | An image or icon was not found. | |
Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. | False error that can be ignored. | |
Updating base class RscShortcutButton->RscButton... | Caused by inheriting from wrong config while modifiying an existing base class. Currently Arma 3 has a lot of these issues out of the box. | |
Cannot delete class B_KickOff, it is referenced somewhere (used as a base class probably) | Attempt to delete a class failed. | |
SimulWeather - Cloud Renderer - noise texture file is not specified! | ||
Warning: looped for animation: a3\anims_f_epa\data\anim\sdr\cts\hubcleaned\briefing\hubbriefing_loop.rtm differs (looped now 0)! MoveName: hubbriefing_ext | ||
a3\characters_f\proxies\flag.p3d: No geometry and no visual shape | ||
B_LSV_01_unarmed_F: mainturret - unknown animation source mainturret | ||
No face for B Alpha 1-4:1 No speaker given for 'Sotiris Zenon' |
||
Strange convex component08 in a3\weapons_f_enoch\rifles\msbs\msbs65_ubs_f.p3d:geometryView | ||
hidebullet_001 - unknown animation source codrivermuzzle_revolving | ||
Trying to create an invalid center EMPTY | ||
ModParams - Undefined or empty mod directory | modParams was unable to find the specified mod directory. | |
Unit is not in cargo | ||
Deinitialized shape [Class: "C_Soldier_VR_F"; Shape: "a3\characters_f_bootcamp\common\vr_soldier_f.p3d";] | ||
Error: entity [ProxyFlag_Auto] still has its shape, ref_count=2 | ||
"Some path": Missing ';' at the end of line | ||
"Unsupported language English in stringtable" | Happens if an entry was not found in the desired language e.g., English. This error will even show if it falls back to another lanuage e.g., Original. When stringtable can't find the entry it wants, it first tries Original entry, then English after that, the first entry in the stringtable is taken. | |
Serialization of Control variables is not implemented | Can be produced when the game is saved (e.g. via saveGame). Possible reasons:
Solution: Use the uiNamespace to save Control variables and use disableSerialization in scripts and functions that contain Control variables. |
Creating a diagnostic file for DirectX
To better analyze the reason for malfunctions it might be useful to also create a DirectX diagnostic file.
- Press ⊞ Win + R to open the run command.
- Enter dxdiag and confirm
- After data collection is done, click on "Save All Information" and specify a location of where the file should be created.
Sending Crash Files
- For Arma 3 use Arma 3 Feedback Tracker to send crash files. How To Guide
- For Arma 2 & Arma 2: Operation Arrowhead follow the instructions provided in this forum thread.