get3DENMissionAttribute: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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|s1= section [[get3DENMissionAttribute]] class | |s1= section [[get3DENMissionAttribute]] class | ||
|p1= section: [[String]] - attribute section | |p1= section: [[String]] - attribute section. See [[Eden_Editor:_Setting_Attributes#Sections_.26_Properties|Sections & Properties]] | ||
|p2= class: [[String]] - attribute name | |p2= class: [[String]] - attribute name | ||
|r1= [[Anything]] | |r1= [[Anything]] |
Revision as of 12:58, 2 January 2023
Description
- Description:
- Return value of scenario attribute. For a list of all available mission attributes see Mission Attributes.
- Groups:
- Eden Editor
Syntax
- Syntax:
- section get3DENMissionAttribute class
- Parameters:
- section: String - attribute section. See Sections & Properties
- class: String - attribute name
- Return Value:
- Anything
Examples
- Example 1:
Additional Information
- See also:
- set3DENMissionAttributes
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on February 26, 2016 - 16:54 (UTC)
- R3vo
-
The class names of the vanilla sections are:
Display Name Class Name (section) Environment Intel Multiplayer Multiplayer Performance GarbageCollection Preferences Preferences - Posted on November 2, 2020 - 16:57 (UTC)
- R3vo
- It seems that Preferences can be returned just fine during preview.