getRelPos: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Removed duplicate See also entry)
m (Converted to {{Note}})
Line 26: Line 26:
}}
}}


<dl class="command_description">
{{Note
<dt class="note">[[User:talkingtoaj|talkingtoaj]]</dt>
|user= talkingtoaj
<dd class="note">
|timestamp= 20160303155300
[[getPos]] vs [[getRelPos]]: [[getRelPos]] operates similarly to [[getPos]] except in [[getRelPos]] the direction is calculated 'relative' to the current object direction whereas [[getPos]]'s direction is from North. Thus while [[getPos]] can take a position array as it is starting point, [[getRelPos]] requires an object with its own azimut heading.
|text= [[getPos]] vs [[getRelPos]]: [[getRelPos]] operates similarly to [[getPos]] except in [[getRelPos]] the direction is calculated 'relative' to the current object direction whereas [[getPos]]'s direction is from North. Thus while [[getPos]] can take a position array as it is starting point, [[getRelPos]] requires an object with its own azimut heading.
<dd class="notedate">Posted on 3 March, 2016</dd>
}}
 
</dl>

Revision as of 22:50, 22 March 2023

Hover & click on the images for description

Description

Description:
Returns position that is given distance and relative direction away from original object.
Groups:
Positions

Syntax

Syntax:
object getRelPos [distance, direction]
Parameters:
object: Object - Object
distance: Number - Distance from object
direction: Number - Direction relative to object's current direction
Return Value:
Array in format PositionAGL

Examples

Example 1:
Find position 100 metres away at player's 3 o'clock:
_relpos = player getRelPos [100, 90];

Additional Information

See also:
getPos getPosASLVisual getPosATLVisual visiblePositionASL visiblePosition position getPosATL getPosASL getPosASLW

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
talkingtoaj - c
Posted on Mar 03, 2016 - 15:53 (UTC)
getPos vs getRelPos: getRelPos operates similarly to getPos except in getRelPos the direction is calculated 'relative' to the current object direction whereas getPos's direction is from North. Thus while getPos can take a position array as it is starting point, getRelPos requires an object with its own azimut heading.