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{{RV|type=command | {{RV|type=command | ||
| ofp | |game1= ofp | ||
|version1= 1.00 | |||
|1.00 | |game2= ofpe | ||
|version2= 1.00 | |||
|game3= arma1 | |||
|version3= 1.00 | |||
|game4= arma2 | |||
|version4= 1.00 | |||
|game5= arma2oa | |||
|version5= 1.50 | |||
|game6= tkoh | |||
|version6= 1.00 | |||
|game7= arma3 | |||
|version7= 0.50 | |||
|gr1= Math | |gr1= Math | ||
| Remainder of a divided by b. | |descr= Remainder of a divided by b. | ||
|alias= [[a % b]] | |||
| a | |s1= a [[mod]] b | ||
|p1= a: [[Number]] | |p1= a: [[Number]] | ||
Line 15: | Line 34: | ||
|p2= b: [[Number]] | |p2= b: [[Number]] | ||
| [[Number]] | |r1= [[Number]] | ||
| [[Math Commands]] | |x1= <sqf>_remaining = 5 mod 2; // returns 1, as 5 divided by 2 is 2 × 2 + 1</sqf> | ||
|seealso= [[Math Commands]] [[Operators]] [[a % b]] | |||
}} | }} | ||
{{Note | |||
|user= Hoz | |||
|timestamp= 20060416013400 | |||
|text= <nowiki/> | |||
* Remainder is calculated in real domain. | * Remainder is calculated in real domain. | ||
* mod is identical to [[a % b]] | * mod is identical to [[a % b]] | ||
You can use mod to round a decimal number down to the nearest whole number. For example: If you wanted to use the command random to generate a whole number between 0 and 5, you could put this in a script: | You can use mod to round a decimal number down to the nearest whole number. For example: If you wanted to use the command random to generate a whole number between 0 and 5, you could put this in a script: | ||
< | <sqf> | ||
_num | _rand = random 6; | ||
</ | _num = _rand - (_rand mod 1); | ||
</sqf> | |||
In A1, the new commands [[round]], [[floor]] or [[ceil]] would be the easier way to round. | In A1, the new commands [[round]], [[floor]] or [[ceil]] would be the easier way to round. | ||
}} | |||
Latest revision as of 11:54, 26 April 2023
Description
Syntax
Examples
- Example 1:
Additional Information
- See also:
- Math Commands Operators a % b
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Apr 16, 2006 - 01:34 (UTC)
-
- Remainder is calculated in real domain.
- mod is identical to a % b
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Math