getLightingAt: Difference between revisions

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m (Some wiki formatting)
m (Text replacement - "Lightpoint Tutorial" to "Light Source Tutorial")
 
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|x2= <sqf>getLightingAt player params ["_ambientLightColour", "_ambientLightBrightness", "_dynamicLightColour", "_dynamicLightBrightness"];</sqf>
|x2= <sqf>getLightingAt player params ["_ambientLightColour", "_ambientLightBrightness", "_dynamicLightColour", "_dynamicLightBrightness"];</sqf>


|seealso= [[getLighting]] [[Lightpoint Tutorial]]
|seealso= [[getLighting]] [[Light Source Tutorial]]
}}
}}

Latest revision as of 14:28, 27 April 2023

Hover & click on the images for description

Description

Description:
Gets provided object's lighting information.
The command will use local player's night vision state to determine whether to include IR lights in the result or not.
On a dedicated server, headless client or if the player is null, the night vision state will always be off.
Groups:
Lights

Syntax

Syntax:
getLightingAt obj
Parameters:
obj: Object
Return Value:
Array in format [ambientLightColor, ambientLightBrightness, dynamicLightColor, dynamicLightBrightness]:

Examples

Example 1:
getLightingAt player; // returns [[1,1,1], 0.5, [0,0,0], 0]
Example 2:
getLightingAt player params ["_ambientLightColour", "_ambientLightBrightness", "_dynamicLightColour", "_dynamicLightBrightness"];

Additional Information

See also:
getLighting Light Source Tutorial

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note