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Lou Montana (talk | contribs) m (Text replacement - "\[ *((ftp|http)s?:\/\/[^ ]+)([^{])=([^}])([^ ]+)" to "[$1$3{{=}}$4$5") |
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* [[Transport_helicopter_Role|Transport helicopter Role]] | |||
* [http://www.arma2.com/comref/comref.html ComRef] | * [http://www.arma2.com/comref/comref.html ComRef] | ||
* [[ArmA:_Tournaments|ArmA Tournament sites]] | |||
* [[:Category:Hints & Tips]] | |||
* [[Mapfact:Dynamic_AI_Creator]] | |||
* [[ArmA_2_Terrain_Tutorial|Arma 2 Terrain Tutorial including Tools Setup in detail]] | |||
* [http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?;act{{=}}ST;f{{=}}64;t=63971 "Collection of Undocumented/Lesser-Known Features" at FlashPoint 1985.com] | |||
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Pieter Hintjens on FSM, from [http://legacy.imatix.com/html/libero/lrintr.htm the Libero documentation]: | |||
: "ETK provides an interactive editor that you use to describe the logic of the program as a FSM. This approach encourages you to think about the complete problem. You describe everything that can happen, and how the program should react. The end- result looks a little like a flow-chart, but has more arrows, and fewer different kinds of boxes. The value of this approach is that you can abstract a complex problem using the restricted semantics of a FSM. In the same way that a While statement is less powerful but more useful than a Goto, a FSM is less powerful but more useful than a structured programming approach for describing complex problems. Leif Svalgaard once said: "the issue is not one of power, but coping with the human difficulty in understanding complex structures". | |||
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[[Category:Sandbox]] | [[Category:Sandbox]] |
Latest revision as of 17:27, 28 April 2023
- Transport helicopter Role
- ComRef
- ArmA Tournament sites
- Category:Hints & Tips
- Mapfact:Dynamic_AI_Creator
- Arma 2 Terrain Tutorial including Tools Setup in detail
- "Collection of Undocumented/Lesser-Known Features" at FlashPoint 1985.com
Pieter Hintjens on FSM, from the Libero documentation:
- "ETK provides an interactive editor that you use to describe the logic of the program as a FSM. This approach encourages you to think about the complete problem. You describe everything that can happen, and how the program should react. The end- result looks a little like a flow-chart, but has more arrows, and fewer different kinds of boxes. The value of this approach is that you can abstract a complex problem using the restricted semantics of a FSM. In the same way that a While statement is less powerful but more useful than a Goto, a FSM is less powerful but more useful than a structured programming approach for describing complex problems. Leif Svalgaard once said: "the issue is not one of power, but coping with the human difficulty in understanding complex structures".