BenTrem/Sandbox – User

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
m (Text replacement - "\[ *((ftp|http)s?:\/\/[^ ]+)([^{])=([^}])([^ ]+)" to "[$1$3{{=}}$4$5")
 
(10 intermediate revisions by 2 users not shown)
Line 1: Line 1:
* [[Transport_helicopter_Role|Transport helicopter Role]]
* [http://www.arma2.com/comref/comref.html ComRef]
* [http://www.arma2.com/comref/comref.html ComRef]
* [[ArmA:_Tournaments|ArmA Tournament sites]]
* [[ArmA:_Tournaments|ArmA Tournament sites]]
* [http://community.bistudio.com/wiki/Category:Hints_%26_Tips Category:Hints & Tips]
* [[:Category:Hints & Tips]]
* [[Mapfact:Dynamic_AI_Creator]]
* [[ArmA_2_Terrain_Tutorial|Arma 2 Terrain Tutorial including Tools Setup in detail]]
* [http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?;act{{=}}ST;f{{=}}64;t=63971 "Collection of Undocumented/Lesser-Known Features" at FlashPoint 1985.com]
 
----
Pieter Hintjens on FSM, from [http://legacy.imatix.com/html/libero/lrintr.htm the Libero documentation]:
: "ETK provides an interactive editor that you use to describe the logic of the program as a FSM. This approach encourages you to think about the complete problem. You describe everything that can happen, and how the program should react. The end- result looks a little like a flow-chart, but has more arrows, and fewer different kinds of boxes. The value of this approach is that you can abstract a complex problem using the restricted semantics of a FSM. In the same way that a While statement is less powerful but more useful than a Goto, a FSM is less powerful but more useful than a structured programming approach for describing complex problems. Leif Svalgaard once said: "the issue is not one of power, but coping with the human difficulty in understanding complex structures".


----
----
[[Category:Sandbox]]
[[Category:Sandbox]]

Latest revision as of 17:27, 28 April 2023


Pieter Hintjens on FSM, from the Libero documentation:

"ETK provides an interactive editor that you use to describe the logic of the program as a FSM. This approach encourages you to think about the complete problem. You describe everything that can happen, and how the program should react. The end- result looks a little like a flow-chart, but has more arrows, and fewer different kinds of boxes. The value of this approach is that you can abstract a complex problem using the restricted semantics of a FSM. In the same way that a While statement is less powerful but more useful than a Goto, a FSM is less powerful but more useful than a structured programming approach for describing complex problems. Leif Svalgaard once said: "the issue is not one of power, but coping with the human difficulty in understanding complex structures".