BIS fnc colorRGBAtoTexture: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<span style="color: *(#?[a-zA-Z]+) *;? *">(.+)<\/span>" to "{{Color|$1|$2}}") |
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{{RV|type=function | |||
|game1= arma3 | |||
|version1= 1.00 | |||
| | |gr1= Arrays | ||
|1. | |descr= Converts RGB color format to procedural texture, e.g {{hl|[0,0,0,1]}} becomes {{hl|"#(argb,8,8,3)color(0,0,0,1)"}}.<br> | ||
Values are in range 0..1. | |||
| | |s1= color call [[BIS_fnc_colorRGBAtoTexture]] | ||
|p1= color: [[Array]] - format [{{Color|red|R}},{{Color|green|G}},{{Color|blue|B}},{{Color|grey|A}}] | |||
|r1= [[String]] - procedural texture to format "#(argb,8,8,3)color(<span style{{=}}"color: red">R</span>,<span style{{=}}"color: green">G</span>,<span style{{=}}"color: blue">B</span>,<span style{{=}}"color: grey">A</span>)" | |||
|x1= <sqf>private _texture = [0,0,0,1] call BIS_fnc_colorRGBAtoTexture;</sqf> | |||
|seealso= [[BIS_fnc_colorRGBAtoHTML]] | |||
}} | }} | ||
Latest revision as of 01:15, 30 April 2023
Description
- Description:
- Converts RGB color format to procedural texture, e.g [0,0,0,1] becomes "#(argb,8,8,3)color(0,0,0,1)".
Values are in range 0..1. - Execution:
- call
- Groups:
- Arrays
Syntax
- Syntax:
- color call BIS_fnc_colorRGBAtoTexture
- Parameters:
- color: Array - format [R,G,B,A]
- Return Value:
- String - procedural texture to format "#(argb,8,8,3)color(R,G,B,A)"
Examples
- Example 1:
Additional Information
- See also:
- BIS_fnc_colorRGBAtoHTML
Notes
-
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Only post proven facts here! Add Note