isAbleToBreathe: Difference between revisions
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|r1= [[Boolean]] | |r1= [[Boolean]] | ||
|x1= < | |x1= <sqf>_canBreath = isAbleToBreathe player;</sqf> | ||
|seealso= [[underwater]] | |seealso= [[underwater]] | ||
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<dt></dt> | <dt></dt> | ||
<dd class="notedate">Posted on | <dd class="notedate">Posted on 2019-05-06 - 19:43 (UTC)</dd> | ||
<dt class="note">[[User:vabene1111|vabene1111]]</dt> | <dt class="note">[[User:vabene1111|vabene1111]]</dt> | ||
<dd class="note"> | <dd class="note"> |
Latest revision as of 23:01, 13 May 2023
Description
- Description:
- If unit is diving and doesn't have a re-breather, it returns false. Diving means the unit's head is underwater. If unit is underwater and has a re-breather, the command returns true.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- isAbleToBreathe unit
- Parameters:
- unit: Object
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
- See also:
- underwater
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 2019-05-06 - 19:43 (UTC)
- vabene1111
- Might return false if player enters a vehicle while underwater.