activateKey: Difference between revisions
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{{ | {{RV|type=command | ||
| | |game1= ofpe | ||
|version1= 1.00 | |||
|1.00 | |game2= arma1 | ||
|version2= 1.00 | |||
| | |game3= arma2 | ||
|version3= 1.00 | |||
| | |game4= arma2oa | ||
|version4= 1.50 | |||
|game5= tkoh | |||
|version5= 1.00 | |||
| | |game6= arma3 | ||
|version6= 0.50 | |||
| | |gr1= Mission Information | ||
| | |descr= Activates the given keyname for the current user profile. The keys are used to unlock missions or campaigns. | ||
See <syntaxhighlight lang="cpp" inline>keys</syntaxhighlight>, <syntaxhighlight lang="cpp" inline>keysLimit</syntaxhighlight> and <syntaxhighlight lang="cpp" inline>doneKeys</syntaxhighlight> in the [[Description.ext#Mission Keys]] chapter. | |||
| [[ | |s1= [[activateKey]] keyname | ||
|p1= keyname: [[String]] | |||
|r1= [[Nothing]] | |||
< | |x1= <sqf>activateKey "Mission04Key";</sqf> | ||
[[ | |seealso= [[deActivateKey]] [[isKeyActive]] | ||
}} | |||
Latest revision as of 21:40, 20 May 2023
Description
- Description:
- Activates the given keyname for the current user profile. The keys are used to unlock missions or campaigns.
See
keys
,keysLimit
anddoneKeys
in the Description.ext#Mission Keys chapter. - Groups:
- Mission Information
Syntax
- Syntax:
- activateKey keyname
- Parameters:
- keyname: String
- Return Value:
- Nothing
Examples
- Example 1:
- activateKey "Mission04Key";
Additional Information
- See also:
- deActivateKey isKeyActive
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Mission Information