BIS fnc 3DENExportTerrainBuilder: Difference between revisions

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m (Text replacement - "Category:Eden Editor" to "Eden Editor")
 
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{{RV|type=function
{{RV|type=function


| arma3
|game1= arma3
 
|version1= 1.56
|1.56


|gr1= Eden Editor
|gr1= Eden Editor


| Gets all empty vehicles placed in the currently opened Eden mission and converts data into the format used by the [[Terrain Builder]].
|descr= Gets all empty vehicles placed in the currently opened Eden mission and converts data into the format used by the [[Terrain Builder]].


| call [[BIS_fnc_3DENExportTerrainBuilder]]
|s1= call [[BIS_fnc_3DENExportTerrainBuilder]]


|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[[call]] [[BIS_fnc_3DENExportTerrainBuilder]];</code>
|x1= <sqf>call BIS_fnc_3DENExportTerrainBuilder;</sqf>


|seealso= [[Eden Editor]], [[Terrain Builder]]
|seealso= [[:Category:Eden Editor|Eden Editor]] [[Terrain Builder]]
}}
}}
[[Category:{{Name|arma3}}: Functions|{{uc:3DENExportTerrainBuilder}}]]

Latest revision as of 13:26, 9 July 2023

Hover & click on the images for description

Description

Description:
Gets all empty vehicles placed in the currently opened Eden mission and converts data into the format used by the Terrain Builder.
Execution:
call
Groups:
Eden Editor

Syntax

Syntax:
call BIS_fnc_3DENExportTerrainBuilder
Return Value:
Nothing

Examples

Example 1:
call BIS_fnc_3DENExportTerrainBuilder;

Additional Information

See also:
Eden Editor Terrain Builder

Notes

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