weaponsItemsCargo: Difference between revisions
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{{ | {{RV|type=command | ||
| arma3 |= | |game1= arma3 | ||
|version1= 1.22 | |||
| | |gr1= Containers | ||
|gr2= Vehicle Inventory | |||
|Returns an array with subarrays contains class names and also names of connected items of all the vehicle's cargo weapons in [[weaponsItems]] format. If weapon has no magazine, an empty array [] is returned instead of magazine info. If the argument is a vehicle with weapons, vehicles cargo is searched, unlike with [[weaponsItems]] command, which will return vehicle's weapons instead. | |descr=Returns an array with subarrays contains class names and also names of connected items of all the vehicle's cargo weapons in [[weaponsItems]] format. If weapon has no magazine, an empty array [] is returned instead of magazine info. If the argument is a vehicle with weapons, vehicles cargo is searched, unlike with [[weaponsItems]] command, which will return vehicle's weapons instead. | ||
* Since Arma 3 v1. | * Since Arma 3 v1.96 the returned array always contains secondary muzzle magazine info and consistent with [[getUnitLoadout]] format for weapon items. | ||
| | |s1= [[weaponsItemsCargo]] vehicle | ||
|p1= vehicle: [[Object]] | |p1= vehicle: [[Object]] ammobox or vehicle | ||
| [[Array]] | |r1= [[Array]] - see [[weaponsItems]] | ||
| | |s2= [[weaponsItemsCargo]] [vehicle, extended] | ||
|s2since= arma3 2.14 | |||
| [[ | |p21= vehicle: [[Object]] - ammobox or vehicle | ||
|p22= extended: [[Boolean]] - [[true]] to include muzzle information | |||
|r2= [[Array]] - see [[weaponsItems]] | |||
< | |x1= <sqf>weaponsItemsCargo vehicle player;</sqf> | ||
< | |x2= <sqf>weaponsItemsCargo _weaponholder;</sqf> | ||
</ | |||
|seealso= [[weaponsItems]] [[primaryWeaponItems]] [[secondaryWeaponItems]] [[handgunItems]] [[addPrimaryWeaponItem]] [[addSecondaryWeaponItem]] [[addHandgunItem]] [[primaryWeapon]] [[secondaryWeapon]] [[handgunWeapon]] [[weaponAccessories]] [[weaponAccessoriesCargo]] [[addWeaponWithAttachmentsCargoGlobal]] | |||
}} | |||
[[ | |||
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Latest revision as of 18:55, 21 July 2023
Description
- Description:
- Returns an array with subarrays contains class names and also names of connected items of all the vehicle's cargo weapons in weaponsItems format. If weapon has no magazine, an empty array [] is returned instead of magazine info. If the argument is a vehicle with weapons, vehicles cargo is searched, unlike with weaponsItems command, which will return vehicle's weapons instead.
- Since Arma 3 v1.96 the returned array always contains secondary muzzle magazine info and consistent with getUnitLoadout format for weapon items.
- Groups:
- ContainersVehicle Inventory
Syntax
- Syntax:
- weaponsItemsCargo vehicle
- Parameters:
- vehicle: Object ammobox or vehicle
- Return Value:
- Array - see weaponsItems
Alternative Syntax
- Syntax:
- weaponsItemsCargo [vehicle, extended]
- Parameters:
- vehicle: Object - ammobox or vehicle
- extended: Boolean - true to include muzzle information
- Return Value:
- Array - see weaponsItems
Examples
- Example 1:
- Example 2:
- weaponsItemsCargo _weaponholder;
Additional Information
- See also:
- weaponsItems primaryWeaponItems secondaryWeaponItems handgunItems addPrimaryWeaponItem addSecondaryWeaponItem addHandgunItem primaryWeapon secondaryWeapon handgunWeapon weaponAccessories weaponAccessoriesCargo addWeaponWithAttachmentsCargoGlobal
Notes
-
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