moonPhase: Difference between revisions

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|gr1= Environment
|gr1= Environment


|descr= Returns the phase of the in-game Moon on the given date in range 0...1, where 0 - new Moon, 1 - full Moon. According to this command the fullest Moon in Arma 3 at midnight is on {{hl|[[setDate]] [4804,7,13,0,0];}} Use [[Arma_3_Utilities#Moon_Phases|Moon Phase Utility]] to find out date for a mission with desired moon.
|descr= Returns the phase of the in-game Moon on the given date.
According to this command, the fullest Moon in {{arma3}} at midnight is on <sqf inline>setDate [4804, 7, 13, 0, 0];</sqf>.
Use the {{Link|Arma 3: Utilities#Moon Phases|Moon Phase Utility}} to find out a scenario date with desired moon.


|s1= [[moonPhase]] date
|s1= [[moonPhase]] date


|p1= date: [[Array]] - required date in [[date]] format
|p1= date: [[Array]] format [[Date]]
|r1= [[Number]]


|x1= <code>_currentMoonPhase = moonPhase date;</code>
|r1= [[Number]] in 0..1 range - 0 = new Moon, 1 = full Moon
|x2= <code>// Returns array of dates for given year when moon is at its fullest
 
|x1= <sqf>private _currentMoonPhase = moonPhase date;</sqf>
 
|x2= <sqf>
// Returns array of dates for given year when moon is at its fullest
fnc_fullMoonDates =  
fnc_fullMoonDates =  
{
{
private _year = param [0, 2035];
private _year = param [0, 2035];
private ["_date", "_phase", "_fullMoonDate"];
private ["_date", "_phase", "_fullMoonDate"];
[[private]] _fullMoonPhase = 1;
private _fullMoonPhase = 1;
[[private]] _waxing = [[false]];
private _waxing = false;
[[private]] _fullMoonDates = [];
private _fullMoonDates = [];
[[for]] "_i" [[from]] [[dateToNumber]] [_year, 1, 1, 0, 0] [[to]] [[dateToNumber]] [_year, 12, 31, 23, 59] [[step]] 1 / 365 [[do]]
for "_i" from dateToNumber [_year, 1, 1, 0, 0] to dateToNumber [_year, 12, 31, 23, 59] step 1 / 365 do
{
{
_date = [[numberToDate]] [_year, _i];
_date = numberToDate [_year, _i];
_phase = [[moonPhase]] _date;
_phase = moonPhase _date;
[[call]]
 
call
{
{
[[if]] (_phase > _fullMoonPhase) [[exitWith]]
if (_phase > _fullMoonPhase) exitWith
{
{
_waxing = [[true]];
_waxing = true;
_fullMoonDate = _date;
_fullMoonDate = _date;
};
};
[[if]] (_waxing) [[exitWith]]
 
if (_waxing) exitWith  
{
{
_waxing = [[false]];
_waxing = false;
_fullMoonDates [[pushBack]] _fullMoonDate;
_fullMoonDates pushBack _fullMoonDate;
};
};
};
};
_fullMoonPhase = _phase;
_fullMoonPhase = _phase;
};
};
_fullMoonDates
 
_fullMoonDates;
};
};


//set random full moon date in year 1970
//set random full moon date in year 1970
setDate selectRandom (1970 call fnc_fullMoonDates);</code>
setDate selectRandom (1970 call fnc_fullMoonDates);
</sqf>


|seealso= [[moonIntensity]] [[sunOrMoon]]
|seealso= [[moonIntensity]] [[sunOrMoon]]
}}
}}

Latest revision as of 16:57, 27 July 2023

Hover & click on the images for description

Description

Description:
Returns the phase of the in-game Moon on the given date. According to this command, the fullest Moon in Arma 3 at midnight is on setDate [4804, 7, 13, 0, 0];. Use the Moon Phase Utility to find out a scenario date with desired moon.
Groups:
Environment

Syntax

Syntax:
moonPhase date
Parameters:
date: Array format Date
Return Value:
Number in 0..1 range - 0 = new Moon, 1 = full Moon

Examples

Example 1:
private _currentMoonPhase = moonPhase date;
Example 2:
// Returns array of dates for given year when moon is at its fullest fnc_fullMoonDates = { private _year = param [0, 2035]; private ["_date", "_phase", "_fullMoonDate"]; private _fullMoonPhase = 1; private _waxing = false; private _fullMoonDates = []; for "_i" from dateToNumber [_year, 1, 1, 0, 0] to dateToNumber [_year, 12, 31, 23, 59] step 1 / 365 do { _date = numberToDate [_year, _i]; _phase = moonPhase _date; call { if (_phase > _fullMoonPhase) exitWith { _waxing = true; _fullMoonDate = _date; }; if (_waxing) exitWith { _waxing = false; _fullMoonDates pushBack _fullMoonDate; }; }; _fullMoonPhase = _phase; }; _fullMoonDates; }; //set random full moon date in year 1970 setDate selectRandom (1970 call fnc_fullMoonDates);

Additional Information

See also:
moonIntensity sunOrMoon

Notes

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