primaryWeapon: Difference between revisions

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(grenades)
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'''primaryWeapon''' tells you what weapon the unit has irrespective of the status of the weapon. For example a unit that has an M16 on his back will still report an M16 as its primary weapon. There is no command that will enable you to detect the active weapon.
'''primaryWeapon''' tells you what weapon the unit has irrespective of the status of the weapon. For example a unit that has an M16 on his back will still report an M16 as its primary weapon. There is no command that will enable you to detect the active weapon.
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<dd class="notedate">Posted on January 12, 2007 - 05:04</dd>
<dt class="note">'''[[User:Kronzky|Kronzky]]'''</dt><dd class="note">Handgrenades are never reported as a primary weapon, even if they are the ''only'' weapon a unit has, and even if they are the currently active one.</dd>
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Revision as of 04:51, 1 June 2007

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Description

Description:
Returns name of vehicle's primary weapon (empty string if none).
Groups:
Uncategorised

Syntax

Syntax:
primaryWeapon vehicle
Parameters:
vehicle: Object
Return Value:
String

Examples

Example 1:
pWeap = primaryWeapon player

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on August 4, 2006 - 10:57
hardrock
Notes from before the conversion: primaryWeapon tells you what weapon the unit has irrespective of the status of the weapon. For example a unit that has an M16 on his back will still report an M16 as its primary weapon. There is no command that will enable you to detect the active weapon.

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