getLighting: Difference between revisions

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|x2= <sqf>getLighting params ["_ambientLightColour", "_ambientLightBrightness", "_lightDirection", "_starsVisibility"];</sqf>
|x2= <sqf>getLighting params ["_ambientLightColour", "_ambientLightBrightness", "_lightDirection", "_starsVisibility"];</sqf>


|seealso= [[getLightingAt]] [[moonPhase]] [[Lightpoint Tutorial]]
|seealso= [[getLightingAt]] [[moonPhase]] [[Light Source Tutorial]]
}}
 
{{Note
|user= POLPOX
|timestamp= 20230918132029
|text= Possible to check if a position is in a shadow.
<sqf>[player,"VIEW"] checkVisibility [eyePos player,eyePos player vectorDiff ((getLighting#2) vectorMultiply 200)]</sqf>
}}
}}

Latest revision as of 14:20, 18 September 2023

Hover & click on the images for description

Description

Description:
Gets general environment's light settings.
Groups:
Lights

Syntax

Syntax:
getLighting
Return Value:
Array in format [ambientLightColor, ambientLightBrightness, lightDirection, starsVisibility]:

Examples

Example 1:
getLighting; // returns [[0.646753,0.781818,1],28526.2,[-0.0167152,0.211598,-0.977214],0]
Example 2:
getLighting params ["_ambientLightColour", "_ambientLightBrightness", "_lightDirection", "_starsVisibility"];

Additional Information

See also:
getLightingAt moonPhase Light Source Tutorial

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
POLPOX - c
Posted on Sep 18, 2023 - 13:20 (UTC)
Possible to check if a position is in a shadow.