getAllOwnedMines: Difference between revisions

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{{RV|type=command
{{RV|type=command


|A3|= Game
|game1= arma3
 
|version1= 1.62
|1.62


|gr1= Mines
|gr1= Mines


| Gets all mine objects this unit has ownership over.
|descr= Gets all mine objects this unit has ownership over.


| [[getAllOwnedMines]] unit
|s1= [[getAllOwnedMines]] unit


|p1= unit: [[Object]]
|p1= unit: [[Object]]


| [[Array]] of mine object
|r1= [[Array]] of [[Object]]s


 
|x1= <sqf>_mines = getAllOwnedMines player;</sqf>
|x1= <code>_mines = [[getAllOwnedMines]] [[player]];</code>


| [[allMines]], [[createMine]], [[detectedMines]], [[mineActive]], [[removeOwnedMine]], [[addOwnedMine]], [[removeAllOwnedMines]]
|seealso= [[allMines]] [[createMine]] [[detectedMines]] [[mineActive]] [[removeOwnedMine]] [[addOwnedMine]] [[removeAllOwnedMines]]
}}
}}
<dl class="command_description">
<!-- BEGIN Note Section -->
<!-- For example:
<dd class="notedate">Posted on Month Day, Year - Time (UTC)</dd>
<dt class="note">[[User:User Name|]]</dt>
<dd class="note">This is an example note. It is true and verifiable, and contains a little code snippet.
<code>[[if]] ([[_this]] == anExample) [[then]] { [[hint]] "Leave it here for others to read"; };</code></dd>
-->
<!-- END Note Section -->
</dl>
{{GameCategory|arma3|Scripting Commands}}

Latest revision as of 11:10, 28 September 2023

Hover & click on the images for description

Description

Description:
Gets all mine objects this unit has ownership over.
Groups:
Mines

Syntax

Syntax:
getAllOwnedMines unit
Parameters:
unit: Object
Return Value:
Array of Objects

Examples

Example 1:
_mines = getAllOwnedMines player;

Additional Information

See also:
allMines createMine detectedMines mineActive removeOwnedMine addOwnedMine removeAllOwnedMines

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note