getAllOwnedMines: Difference between revisions

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|p1= unit: [[Object]]
|p1= unit: [[Object]]


|r1= [[Array]] of mine object
|r1= [[Array]] of [[Object]]s
 
|x1= <code>_mines = [[getAllOwnedMines]] [[player]];</code>


|seealso= [[allMines]], [[createMine]], [[detectedMines]], [[mineActive]], [[removeOwnedMine]], [[addOwnedMine]], [[removeAllOwnedMines]]
|x1= <sqf>_mines = getAllOwnedMines player;</sqf>
 
|seealso= [[allMines]] [[createMine]] [[detectedMines]] [[mineActive]] [[removeOwnedMine]] [[addOwnedMine]] [[removeAllOwnedMines]]
}}
}}

Latest revision as of 11:10, 28 September 2023

Hover & click on the images for description

Description

Description:
Gets all mine objects this unit has ownership over.
Groups:
Mines

Syntax

Syntax:
getAllOwnedMines unit
Parameters:
unit: Object
Return Value:
Array of Objects

Examples

Example 1:
_mines = getAllOwnedMines player;

Additional Information

See also:
allMines createMine detectedMines mineActive removeOwnedMine addOwnedMine removeAllOwnedMines

Notes

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