BIS fnc berpVector: Difference between revisions

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{{Function
{{RV|type=function


| arma3
|game1= arma3
|version1= 1.78


|1.78
|gr1= Interpolation


|gr1 = Interpolation
|descr= Wrapper for [[BIS_fnc_berp]] applying to each respective element of current and target vectors.


<!---|arg= local |Multiplayer Arguments=--->
|s1= [a, b, delta] call [[BIS_fnc_berpVector]]


<!---|eff= local |Multiplayer Effects=--->
|p1= a: [[Array]] format [[Vector3D]] - (Optional, default [0,0,0]) the current vector


| ''N/A''
|p2= b: [[Array]] format [[Vector3D]] - (Optional, default [0,0,0]) the target vector


|[] call [[BIS_fnc_berpVector]]
|p3= delta: [[Number]] - (Optional, default 0) the delta time in range 0..1


|p1= parameter: Datatype - (Optional, default defValue) description
|r1= [[Array]] - the interpolated vector


|Datatype - description
|x1= <sqf>private _vector = [[1,2,3], [11,12,13], 0.1] call BIS_fnc_berpVector;</sqf>


|x1= <code></code>
|seealso= [[BIS_fnc_berp]]
 
|exec= call
 
|
}}
}}
[[Category:Functions|{{uc:berpVector}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:berpVector}}]]

Latest revision as of 12:32, 8 November 2023

Hover & click on the images for description

Description

Description:
Wrapper for BIS_fnc_berp applying to each respective element of current and target vectors.
Execution:
call
Groups:
Interpolation

Syntax

Syntax:
[a, b, delta] call BIS_fnc_berpVector
Parameters:
a: Array format Vector3D - (Optional, default [0,0,0]) the current vector
b: Array format Vector3D - (Optional, default [0,0,0]) the target vector
delta: Number - (Optional, default 0) the delta time in range 0..1
Return Value:
Array - the interpolated vector

Examples

Example 1:
private _vector = [[1,2,3], [11,12,13], 0.1] call BIS_fnc_berpVector;

Additional Information

See also:
BIS_fnc_berp

Notes

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