BIS fnc respawnNone: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " |Execution By (defaults to call if omitted)=" to "") |
Lou Montana (talk | contribs) m (Text replacement - " (\|[pr][0-9]+ *= *[^-]+) *- *A([a-z])" to " $1 - a$2") |
||
Line 12: | Line 12: | ||
|p1= killed: [[Object]] - Killed unit ([[player]]) | |p1= killed: [[Object]] - Killed unit ([[player]]) | ||
|p2= killer: [[Object]] - | |p2= killer: [[Object]] - any unit | ||
|r1= [[Nothing]] | |r1= [[Nothing]] |
Revision as of 12:39, 8 November 2023
Description
Syntax
- Syntax:
- [killed, killer] spawn BIS_fnc_respawnNone
- Parameters:
- killed: Object - Killed unit (player)
- killer: Object - any unit
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- Category:Function Group: Respawn
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note