BIS fnc disableRevive: Difference between revisions

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{{Function|= Comments
{{RV|type=function


| arma3 |Game name=
|game1= arma3
|version1= 1.42


|1.42|Game version=
|gr1= Revive


<!---|arg= local |Multiplayer Arguments=--->
|descr= Disable revive on given unit.


<!---|eff= local |Multiplayer Effects=--->
|s1= [player] call [[BIS_fnc_disableRevive]]


| <pre>/*
|p1= player: [[Object]] - affected player
Author: Jiri Wainar


Description:
|r1= [[Nothing]]
Disable revive on given unit.


Parameters:
|x1= <sqf>[BIS_unit] call BIS_fnc_disableRevive;</sqf>
_this select 0: OBJECT - affected unit


Returns:
|seealso= [[Arma 3: Revive]] [[BIS_fnc_reenableRevive]]
nothing
 
Example:
[player] call bis_fnc_disableRevive;
*/</pre>{{Informative|Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]]}} |Description=
 
|[] call [[BIS_fnc_disableRevive]]|Syntax=
 
|p1= parameter: Datatype - (Optional, default defValue) description |Parameter 1=
 
|Datatype - description|Return value=
 
|x1= <code></code>|Example 1=
 
|exec= call |Execution=
 
| |See also=
}}
}}
[[Category:Function Group: Revive|{{uc:disableRevive}}]]
[[Category:Functions|{{uc:disableRevive}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:disableRevive}}]]

Latest revision as of 12:40, 8 November 2023

Hover & click on the images for description

Description

Description:
Disable revive on given unit.
Execution:
call
Groups:
Revive

Syntax

Syntax:
[player] call BIS_fnc_disableRevive
Parameters:
player: Object - affected player
Return Value:
Nothing

Examples

Example 1:
[BIS_unit] call BIS_fnc_disableRevive;

Additional Information

See also:
Arma 3: Revive BIS_fnc_reenableRevive

Notes

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