BIS fnc disableRevive: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9])=([^ ]+) * \|version([0-9])=([^ ]+) * " to "|game$1=$2 |version$3=$4 ") |
Lou Montana (talk | contribs) m (Text replacement - " (\|[pr][0-9]+ *= *[^-]+) *- *A([a-z])" to " $1 - a$2") |
||
(One intermediate revision by the same user not shown) | |||
Line 10: | Line 10: | ||
|s1= [player] call [[BIS_fnc_disableRevive]] | |s1= [player] call [[BIS_fnc_disableRevive]] | ||
|p1= player: [[Object]] - | |p1= player: [[Object]] - affected player | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>[BIS_unit] call BIS_fnc_disableRevive;</sqf> | ||
|seealso= [[Arma 3: Revive]] [[BIS_fnc_reenableRevive]] | |seealso= [[Arma 3: Revive]] [[BIS_fnc_reenableRevive]] | ||
}} | }} |
Latest revision as of 12:40, 8 November 2023
Description
Syntax
- Syntax:
- [player] call BIS_fnc_disableRevive
- Parameters:
- player: Object - affected player
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- Arma 3: Revive BIS_fnc_reenableRevive
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note