setWaypointCombatMode: Difference between revisions

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|descr= Changes a group's combat mode when the waypoint becomes active.
|descr= Changes a group's combat mode when the waypoint becomes active.


|s1= waypoint '''setWaypointCombatMode''' mode
|s1= waypoint [[setWaypointCombatMode]] mode


|p1= waypoint: [[Array]] - format [[Waypoint]]
|p1= waypoint: [[Array]] - format [[Waypoint]]


|p2= mode: [[String]] - Can be:
|p2= mode: [[String]] - can be:
* "NO CHANGE"
* "NO CHANGE"
* "BLUE"
* "BLUE"
Line 33: Line 33:
|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[_grp, 2] [[setWaypointCombatMode]] "RED";</code>
|x1= <sqf>[_grp, 2] setWaypointCombatMode "RED";</sqf>


|seealso= [[Combat Modes]] [[setWaypointBehaviour]]
|seealso= [[Combat Modes]] [[setWaypointBehaviour]]
}}
}}

Latest revision as of 14:00, 8 November 2023

Hover & click on the images for description

Description

Description:
Changes a group's combat mode when the waypoint becomes active.
Groups:
Waypoints

Syntax

Syntax:
waypoint setWaypointCombatMode mode
Parameters:
waypoint: Array - format Waypoint
mode: String - can be:
  • "NO CHANGE"
  • "BLUE"
  • "GREEN"
  • "WHITE"
  • "YELLOW"
  • "RED"
Return Value:
Nothing

Examples

Example 1:
[_grp, 2] setWaypointCombatMode "RED";

Additional Information

See also:
Combat Modes setWaypointBehaviour

Notes

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