BIS fnc finishCuratorChallenge: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " (\|[pr][0-9]+ *= *[^-]+) *- *A([a-z])" to " $1 - a$2")
m (Text replacement - "(\|[pr][0-9]+ *= *[^-]+) *- *C([a-eg-z])" to "$1 - c$2")
Line 11: Line 11:
|s1= [curator,input,taskState]] call [[BIS_fnc_finishCuratorChallenge]]
|s1= [curator,input,taskState]] call [[BIS_fnc_finishCuratorChallenge]]


|p1=curator [[Object]] - Curator
|p1=curator [[Object]] - curator


|p2=input [[Array]] - array in format:
|p2=input [[Array]] - array in format:

Revision as of 14:00, 8 November 2023

Hover & click on the images for description

Description

Description:
Handle repeated curator challenges. When rewards defined in the argument are exceeded, refilling points bar fill be offered instead. Number of challenges can be retrieved by
Execution:
call
Groups:
CuratorChallenges

Syntax

Syntax:
[curator,input,taskState]] call BIS_fnc_finishCuratorChallenge
Parameters:
curator Object - curator
input Array - array in format:
taskState String - Task state, can be:
  • "SUCCEEDED"
  • "FAILED"
  • "CANCELED"
  • "ASSIGNED"
Return Value:
Boolean

Examples

Example 1:
[BIS_curator,["DestroyVehicle",BIS_curator],"SUCCEEDED"] call BIS_fnc_finishCuratorChallenge; _number = BIS_curator getVariable "DestroyVehicle";

Additional Information

See also:
Arma 3: Curator BIS_fnc_formatCuratorChallengeObjects BIS_fnc_manageCuratorChallenges BIS_fnc_addCuratorChallenge

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note