setDynamicSimulationDistanceCoef: Difference between revisions
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|p1= class: [[String]] - Multiplier class, currently only: | |p1= class: [[String]] - Multiplier class, currently only: | ||
* {{hl|"IsMoving"}} - Multiplies the entity activation distance by set value if the entity is moving. Default: 2 | * {{hl|"IsMoving"}} - Multiplies the entity activation distance by set value if the entity is moving. Default: 2 | ||
|p2= multiplier: [[Number]] - | |p2= multiplier: [[Number]] - distance multiplier | ||
|r1= [[Nothing]] | |r1= [[Nothing]] |
Revision as of 14:01, 8 November 2023
Description
- Description:
- Sets activation distance multiplier of Arma 3: Dynamic Simulation for the given class
- Groups:
- Dynamic Simulation
Syntax
- Syntax:
- class setDynamicSimulationDistanceCoef multiplier
- Parameters:
- class: String - Multiplier class, currently only:
- "IsMoving" - Multiplies the entity activation distance by set value if the entity is moving. Default: 2
- multiplier: Number - distance multiplier
- Return Value:
- Nothing
Examples
- Example 1:
- "IsMoving" setDynamicSimulationDistanceCoef 3;
Additional Information
- See also:
- enableDynamicSimulationSystem dynamicSimulationSystemEnabled enableDynamicSimulation dynamicSimulationEnabled setDynamicSimulationDistance dynamicSimulationDistance dynamicSimulationDistanceCoef triggerDynamicSimulation canTriggerDynamicSimulation enableSimulation simulationEnabled enableSimulationGlobal Arma 3: Dynamic Simulation
Notes
-
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