BIS fnc isUnitVirtual: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ")
m (Text replacement - "(\|[pr][0-9]+ *= *[^-\r\n]+) *- *O([a-z])" to "$1 - o$2")
 
(11 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{RV|type=function
{{RV|type=function


| arma3
|game1= arma3
 
|version1= 1.00
|1.00


|gr1= Object Manipulation
|gr1= Object Manipulation


| Return if unit is virtual (used for example for Zeus players).
|descr= Return if unit is virtual (used for example for Zeus players).


| [object] call [[BIS_fnc_isUnitVirtual]]
|s1= [object] call [[BIS_fnc_isUnitVirtual]]


|p1= object: [[Object]] - Object to be turned into virtual unit
|p1= object: [[Object]] - object to be turned into virtual unit


| [[Boolean]] - [[true]] if virtual unit
|r1= [[Boolean]] - [[true]] if virtual unit


|x1= <code>_isVirtual = someObject [[call]] [[BIS_fnc_isUnitVirtual]];</code>
|x1= <sqf>private _isVirtual = someObject call BIS_fnc_isUnitVirtual;</sqf>


|seealso= [[BIS_fnc_initVirtualUnit]]
|seealso= [[BIS_fnc_initVirtualUnit]]
}}
}}

Latest revision as of 14:42, 8 November 2023

Hover & click on the images for description

Description

Description:
Return if unit is virtual (used for example for Zeus players).
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
[object] call BIS_fnc_isUnitVirtual
Parameters:
object: Object - object to be turned into virtual unit
Return Value:
Boolean - true if virtual unit

Examples

Example 1:
private _isVirtual = someObject call BIS_fnc_isUnitVirtual;

Additional Information

See also:
BIS_fnc_initVirtualUnit

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note