BIS fnc isUnitVirtual: Difference between revisions

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{{RV|type=function


{{Function|= Comments
|game1= arma3
____________________________________________________________________________________________
|version1= 1.00


| arma3 |= Game name
|gr1= Object Manipulation


|1.00|= Game version
|descr= Return if unit is virtual (used for example for Zeus players).
____________________________________________________________________________________________


| <pre>/*
|s1= [object] call [[BIS_fnc_isUnitVirtual]]


Description:
|p1= object: [[Object]] - object to be turned into virtual unit
Return if unit is virtual (used for example for Zeus players)


Parameter(s):
|r1= [[Boolean]] - [[true]] if virtual unit
0: OBJNULL


Returns:
|x1= <sqf>private _isVirtual = someObject call BIS_fnc_isUnitVirtual;</sqf>
BOOL
*/
 
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
____________________________________________________________________________________________
 
| <!-- [] call [[BIS_fnc_isUnitVirtual]]; --> |= Syntax
 
|p1= |= Parameter 1
 
| |= Return value
____________________________________________________________________________________________
 
|x1= <code></code> |=
____________________________________________________________________________________________
 
| |= See also


|seealso= [[BIS_fnc_initVirtualUnit]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Misc|{{uc:isUnitVirtual}}]]
[[Category:Functions|{{uc:isUnitVirtual}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:isUnitVirtual}}]]

Latest revision as of 14:42, 8 November 2023

Hover & click on the images for description

Description

Description:
Return if unit is virtual (used for example for Zeus players).
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
[object] call BIS_fnc_isUnitVirtual
Parameters:
object: Object - object to be turned into virtual unit
Return Value:
Boolean - true if virtual unit

Examples

Example 1:
private _isVirtual = someObject call BIS_fnc_isUnitVirtual;

Additional Information

See also:
BIS_fnc_initVirtualUnit

Notes

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Only post proven facts here! Add Note