BIS fnc initVirtualUnit: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Generated by BIS_fnc_exportFunctionsToWiki)
 
m (Text replacement - "(\|[pr][0-9]+ *= *[^-\r\n]+) *- *O([a-z])" to "$1 - o$2")
 
(28 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{RV|type=function


{{Function|= Comments
|game1= arma3
____________________________________________________________________________________________
|version1= 1.00


| arma3 |= Game name
|gr1= Object Manipulation


|1.00|= Game version
|descr= Initialize virtual unit. Disable it, turn the camera upwards and save its correct side.
____________________________________________________________________________________________


| <pre>/*
|s1= [object] call [[BIS_fnc_initVirtualUnit]]


Description:
|p1= object: [[Object]] - object to be turned into virtual unit
Initialize virtual unit
Disable it, turn the camera upwards and save its correct side


Parameter(s):
|r1= [[Boolean]]
0: OBJNULL


Returns:
|x1= <sqf>someObject call BIS_fnc_initVirtualUnit;</sqf>
BOOL
*/
 
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
____________________________________________________________________________________________
 
| <!-- [] call [[BIS_fnc_initVirtualUnit]]; --> |= Syntax
 
|p1= |= Parameter 1
 
| |= Return value
____________________________________________________________________________________________
 
|x1= <code></code> |=
____________________________________________________________________________________________
 
| |= See also


|seealso= [[BIS_fnc_isUnitVirtual]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Objects|{{uc:initVirtualUnit}}]]
[[Category:Functions|{{uc:initVirtualUnit}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:initVirtualUnit}}]]

Latest revision as of 14:42, 8 November 2023

Hover & click on the images for description

Description

Description:
Initialize virtual unit. Disable it, turn the camera upwards and save its correct side.
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
[object] call BIS_fnc_initVirtualUnit
Parameters:
object: Object - object to be turned into virtual unit
Return Value:
Boolean

Examples

Example 1:
someObject call BIS_fnc_initVirtualUnit;

Additional Information

See also:
BIS_fnc_isUnitVirtual

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note