BIS fnc addCuratorIcon: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "(\|[pr][0-9]+ *= *[^-]+) *- *C([a-eg-z])" to "$1 - c$2") |
Lou Montana (talk | contribs) m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *I([a-z ])" to "$1 - i$2") |
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|p1= object: [[Object]] - curator module | |p1= object: [[Object]] - curator module | ||
|p2= iconParams: [[Array]] - | |p2= iconParams: [[Array]] - icon params (see [[drawIcon3D]] scripting command for its format) | ||
|p3= map: [[Boolean]] - (Optional, default [[true]]) [[true]] to show icon on map | |p3= map: [[Boolean]] - (Optional, default [[true]]) [[true]] to show icon on map | ||
Line 18: | Line 18: | ||
|p4= 3D: [[Boolean]] - (Optional, default [[true]]) [[true]] to show icon in 3D scene | |p4= 3D: [[Boolean]] - (Optional, default [[true]]) [[true]] to show icon in 3D scene | ||
|r1= [[Number]] - | |r1= [[Number]] - icon ID, used in [[BIS_fnc_removeCuratorIcon]] | ||
|x1= <sqf>[ curatorModule, ["targetIcon.paa", [1,1,1,1], position player, 1, 1, 45, "Target", 1, 0.05, "TahomaB"], false ] call BIS_fnc_addCuratorIcon;</sqf> | |x1= <sqf>[ curatorModule, ["targetIcon.paa", [1,1,1,1], position player, 1, 1, 45, "Target", 1, 0.05, "TahomaB"], false ] call BIS_fnc_addCuratorIcon;</sqf> |
Revision as of 15:33, 8 November 2023
Description
Syntax
- Syntax:
- [object, iconParams, map, 3D] call BIS_fnc_addCuratorIcon
- Parameters:
- object: Object - curator module
- iconParams: Array - icon params (see drawIcon3D scripting command for its format)
- map: Boolean - (Optional, default true) true to show icon on map
- 3D: Boolean - (Optional, default true) true to show icon in 3D scene
- Return Value:
- Number - icon ID, used in BIS_fnc_removeCuratorIcon
Examples
- Example 1:
Additional Information
- See also:
- Arma 3: Curator BIS_fnc_removeCuratorIcon
Notes
-
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