sliderSetRange: Difference between revisions
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|game1= ofp | |game1= ofp | ||
|version1= 1.85 | |version1= 1.85 | ||
|game2= ofpe | |game2= ofpe | ||
|version2= 1.00 | |version2= 1.00 | ||
|game3= arma1 | |game3= arma1 | ||
|version3= 1.00 | |version3= 1.00 | ||
|game4= arma2 | |game4= arma2 | ||
|version4= 1.00 | |version4= 1.00 | ||
|game5= arma2oa | |game5= arma2oa | ||
|version5= 1.50 | |version5= 1.50 | ||
|game6= tkoh | |game6= tkoh | ||
|version6= 1.00 | |version6= 1.00 | ||
|game7= arma3 | |game7= arma3 | ||
|version7= 0.50 | |version7= 0.50 | ||
Line 33: | Line 26: | ||
|descr= Sets limits of [[CT_SLIDER]] or [[CT_XSLIDER]]. | |descr= Sets limits of [[CT_SLIDER]] or [[CT_XSLIDER]]. | ||
|s1= | |s1= [[sliderSetRange]] [idc, min, max] | ||
| | |p1= idc: [[Number]] - idc of the control | ||
| | |p2= min: [[Number]] - minimal value | ||
| | |p3= max: [[Number]] - maximum value | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|s2= control | |s2= control [[sliderSetRange]] [min, max] | ||
|p21= control: [[Control]] | |p21= control: [[Control]] | ||
|p22= min: [[Number]] - | |p22= min: [[Number]] - minimal value | ||
|p23= max: [[Number]] - | |p23= max: [[Number]] - maximum value | ||
|r2= [[Nothing]] | |r2= [[Nothing]] | ||
|seealso= [[sliderPosition]] | |x1= <sqf>sliderSetRange [101, 0, 100];</sqf> | ||
|seealso= [[sliderPosition]] [[sliderRange]] [[sliderSetPosition]] [[sliderSetSpeed]] [[sliderSpeed]] | |||
}} | }} |
Latest revision as of 15:39, 8 November 2023
Description
- Description:
- Sets limits of CT_SLIDER or CT_XSLIDER.
- Groups:
- GUI Control
Syntax
- Syntax:
- sliderSetRange [idc, min, max]
- Parameters:
- idc: Number - idc of the control
- min: Number - minimal value
- max: Number - maximum value
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- control sliderSetRange [min, max]
- Parameters:
- control: Control
- min: Number - minimal value
- max: Number - maximum value
- Return Value:
- Nothing
Examples
- Example 1:
- sliderSetRange [101, 0, 100];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.85
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: GUI Control