BIS fnc reviveDebug: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?\[\[(call|spawn)\]\] \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>") |
Lou Montana (talk | contribs) m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *M([a-z ])" to "$1 - m$2") |
||
Line 12: | Line 12: | ||
|s1= [mode] call [[BIS_fnc_reviveDebug]] | |s1= [mode] call [[BIS_fnc_reviveDebug]] | ||
|p1= mode: [[Number]] - | |p1= mode: [[Number]] - mode, can be: | ||
*0 - Stop | *0 - Stop | ||
*1 - Start | *1 - Start |
Latest revision as of 15:39, 8 November 2023
Description
Syntax
- Syntax:
- [mode] call BIS_fnc_reviveDebug
- Parameters:
- mode: Number - mode, can be:
- 0 - Stop
- 1 - Start
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- Arma 3: Revive BIS_fnc_disableRevive BIS_fnc_reenableRevive BIS_fnc_reviveAllowed BIS_fnc_reviveBleedOut BIS_fnc_reviveDamageReset BIS_fnc_reviveEhDammaged BIS_fnc_reviveEhHandleDamage BIS_fnc_reviveEhHandleHeal BIS_fnc_reviveEhKilled BIS_fnc_reviveEhRespawn BIS_fnc_reviveEnabled BIS_fnc_reviveGet3dIcons BIS_fnc_reviveGetActionIcon BIS_fnc_reviveIconControl BIS_fnc_reviveInit BIS_fnc_reviveIsValid BIS_fnc_reviveIsValidSecure BIS_fnc_reviveOnBeingRevived BIS_fnc_reviveOnForcingRespawn BIS_fnc_reviveOnState BIS_fnc_reviveOnStateJIP BIS_fnc_reviveSecureUnit
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note