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{{ | {{RV|type=command | ||
| | |game1= ofp | ||
|version1= 1.75 | |||
|1. | |game2= ofpe | ||
|version2= 1.00 | |||
| | |game3= arma1 | ||
|version3= 1.00 | |||
| | |game4= arma2 | ||
|version4= 1.00 | |||
| | |game5= arma2oa | ||
|version5= 1.50 | |||
| | |game6= tkoh | ||
|version6= 1.00 | |||
| | |game7= arma3 | ||
|version7= 0.50 | |||
| | |||
| | |eff= global | ||
|gr1= Object Manipulation | |||
|descr= Deletes a status created with [[saveStatus]] from the campaign's progress file. | |||
|s1= [[deleteStatus]] statusName | |||
|p1= statusName: [[String]] - name of the saved status | |||
|r1= [[Boolean]] - [[true]] if the status was deleted successfully, [[false]] if not | |||
< | |x1= <sqf>_deleted = deleteStatus "playerStatus";</sqf> | ||
[[ | |seealso= [[saveStatus]] [[deleteIdentity]] [[saveIdentity]] | ||
[[ | }} | ||
[[ | |||
Latest revision as of 15:39, 8 November 2023
Description
- Description:
- Deletes a status created with saveStatus from the campaign's progress file.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- deleteStatus statusName
- Parameters:
- statusName: String - name of the saved status
- Return Value:
- Boolean - true if the status was deleted successfully, false if not
Examples
- Example 1:
Additional Information
- See also:
- saveStatus deleteIdentity saveIdentity
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.75
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Object Manipulation
- Scripting Commands: Global Effect