BIS fnc removeDestroyedCuratorEditableObjects: Difference between revisions

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m (Text replacement - "strings" to "Strings")
m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *P([a-gi-z ])" to "$1 - p$2")
 
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|p1= object: [[Object]] - curator module or objects to be removed after death
|p1= object: [[Object]] - curator module or objects to be removed after death


|p2= parentClasses: [[Array]] of [[String]]s - Parent classes of objects to be removed (e.g., "Man")
|p2= parentClasses: [[Array]] of [[String]]s - parent classes of objects to be removed (e.g., "Man")


|r1= [[Boolean]]
|r1= [[Boolean]]

Latest revision as of 15:45, 8 November 2023

Hover & click on the images for description

Description

Description:
Make destroyed curator objects non-editable.
Execution:
call
Groups:
Curator

Syntax

Syntax:
[object, parentClasses] call BIS_fnc_removeDestroyedCuratorEditableObjects
Parameters:
object: Object - curator module or objects to be removed after death
parentClasses: Array of Strings - parent classes of objects to be removed (e.g., "Man")
Return Value:
Boolean

Examples

Example 1:
[curatorModule, ["Man"]] call BIS_fnc_removeDestroyedCuratorEditableObjects;

Additional Information

See also:
Arma 3: Curator

Notes

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