BIS fnc vectorAdd: Difference between revisions
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{{ | {{RV|type=function | ||
|game1= arma2 | |||
|version1= 1.00 | |||
|game2= arma2oa | |||
|version2= 1.50 | |||
|game3= tkoh | |||
|version3= 1.00 | |||
|game4= arma3 | |||
|version4= 0.50 | |||
|gr1= Vectors | |||
|descr= Returns the sum of two vectors. | |||
{{Feature|arma3|If the vector is either 2D or 3D use [[vectorAdd]] instead.}} | |||
|s1= [vector1, vector2] call [[BIS_fnc_vectorAdd]] | |||
|p1= vector1: [[Array]] of [[Number]]s | |||
|p2= vector2: [[Array]] of [[Number]]s | |||
|r1= [[Array]] of [[Number]]s - resulting vector | |||
|x1= <sqf>[[1, 1, 1, 1, 1], [2, 5, 3, 1, 1]] call BIS_fnc_vectorAdd; // returns [3,6,4,2,2]</sqf> | |||
|seealso= [[vectorAdd]] | |||
[[ | }} | ||
Latest revision as of 15:47, 8 November 2023
Description
Syntax
- Syntax:
- [vector1, vector2] call BIS_fnc_vectorAdd
- Parameters:
- vector1: Array of Numbers
- vector2: Array of Numbers
- Return Value:
- Array of Numbers - resulting vector
Examples
- Example 1:
Additional Information
- See also:
- vectorAdd
Notes
-
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