BIS fnc reviveInit: Difference between revisions

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{{Function|= Comments
{{RV|type=function


| arma3 |Game name=
|game1= arma3
|version1= 1.42


|1.42|Game version=
|gr1= Revive


<!---|arg= local |Multiplayer Arguments=--->
|descr= Initialize the Revive system on all machines.


<!---|eff= local |Multiplayer Effects=--->
|s1=


| <pre>/*
|r1= [[Boolean]] - returns [[true]] if successful, otherwise [[false]]
Author: Jiri Wainar


Description:
|x1= <sqf>call BIS_fnc_reviveInit;</sqf>
Initialize the Revive system on all machines.


Returns:
|seealso= [[Arma 3: Revive]] [[BIS_fnc_disableRevive]] [[BIS_fnc_reenableRevive]] [[BIS_fnc_reviveAllowed]] [[BIS_fnc_reviveBleedOut]] [[BIS_fnc_reviveDamageReset]] [[BIS_fnc_reviveDebug]] [[BIS_fnc_reviveEhDammaged]] [[BIS_fnc_reviveEhHandleDamage]] [[BIS_fnc_reviveEhHandleHeal]] [[BIS_fnc_reviveEhKilled]] [[BIS_fnc_reviveEhRespawn]] [[BIS_fnc_reviveEnabled]] [[BIS_fnc_reviveGet3dIcons]] [[BIS_fnc_reviveGetActionIcon]] [[BIS_fnc_reviveIconControl]] [[BIS_fnc_reviveIsValid]] [[BIS_fnc_reviveIsValidSecure]] [[BIS_fnc_reviveOnBeingRevived]] [[BIS_fnc_reviveOnForcingRespawn]] [[BIS_fnc_reviveOnState]] [[BIS_fnc_reviveOnStateJIP]] [[BIS_fnc_reviveSecureUnit]]
True if successful, false if not.
*/</pre>{{placeholder}}<!-- Remove this after fill-in --> |Description=
 
|[] call [[BIS_fnc_reviveInit]]|Syntax=
 
|p1= parameter: Datatype - (Optional, default defValue) description |Parameter 1=
 
|Datatype - description|Return value=
 
|x1= <code></code>|Example 1=
 
|exec= call |Execution=
 
| |See also=
}}
}}
[[Category:Function Group: Revive|{{uc:reviveInit}}]]
[[Category:Functions|{{uc:reviveInit}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:reviveInit}}]]

Latest revision as of 15:47, 8 November 2023