BIS fnc interpolateVectorConstant: Difference between revisions

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{{Function|= Comments
{{RV|type=function


| arma3 |Game name=
|game1= arma3
|version1= 1.78


|1.78|Game version=
|gr1= Interpolation


<!---|arg= local |Multiplayer Arguments=--->
|gr2= Vectors


<!---|eff= local |Multiplayer Effects=--->
|descr= Interpolates vector to target linearly.


| <pre>/*
|s1= [currentValue, targetValue, delta, interpSpeed] call [[BIS_fnc_interpolateVectorConstant]]
Author:
Nelson Duarte


Description:
|p1= currentValue: [[Array]] - the current value
Interpolates vector to target, linearly


Parameters:
|p2= targetValue: [[Array]] - the target value
_this: ARRAY
0: ARRAY - The current value
1: ARRAY - The target value
2: SCALAR - The delta time
3: SCALAR - The interpolation speed


Returns:
|p3= delta: [[Number]] - (Optional, default 0) the delta time
ARRAY
*/</pre>{{placeholder}}<!-- Remove this after fill-in --> |Description=


|[] call [[BIS_fnc_interpolateVectorConstant]]|Syntax=
|p4= interpSpeed: [[Number]] - (Optional, default 0) the interpolation speed


|p1= parameter: Datatype - (Optional, default defValue) description |Parameter 1=
|r1= [[Array]] - the interpolated value


|Datatype - description|Return value=
|x1= <sqf>[[1,1,1], [20,20,20], 0.2, 0.1] call BIS_fnc_interpolateVectorConstant;</sqf>


|x1= <code></code>|Example 1=
|seealso= [[BIS_fnc_interpolateConstant]] [[BIS_fnc_interpolate]] [[BIS_fnc_interpolateVector]]
 
|exec= call |Execution=
 
| |See also=
}}
}}
[[Category:Function Group: Interp|{{uc:interpolateVectorConstant}}]]
[[Category:Functions|{{uc:interpolateVectorConstant}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:interpolateVectorConstant}}]]

Latest revision as of 15:50, 8 November 2023

Hover & click on the images for description

Description

Description:
Interpolates vector to target linearly.
Execution:
call
Groups:
InterpolationVectors

Syntax

Syntax:
[currentValue, targetValue, delta, interpSpeed] call BIS_fnc_interpolateVectorConstant
Parameters:
currentValue: Array - the current value
targetValue: Array - the target value
delta: Number - (Optional, default 0) the delta time
interpSpeed: Number - (Optional, default 0) the interpolation speed
Return Value:
Array - the interpolated value

Examples

Example 1:
[[1,1,1], [20,20,20], 0.2, 0.1] call BIS_fnc_interpolateVectorConstant;

Additional Information

See also:
BIS_fnc_interpolateConstant BIS_fnc_interpolate BIS_fnc_interpolateVector

Notes

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