BIS fnc camera getCinemaBordersEnabled: Difference between revisions

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{{Function|= Comments
{{RV|type=function


| arma3 |Game name=
|game1= arma3
|version1= 1.00


|1.00|Game version=
|gr1= Camera


<!---|arg= local |Multiplayer Arguments=--->
|descr= Check if camera uses cinema borders.


<!---|eff= local |Multiplayer Effects=--->
|s1= [camera] call [[BIS_fnc_camera_getCinemaBordersEnabled]]


| <pre>/*
|p1= camera: [[Object]] - the camera
Author: Nelson Duarte <@Nelson_G_Duarte>


Description:
|r1= [[Boolean]] - returns [[true]] if cinema borders are used
Returns whether camera uses cinema borders or not


Parameter(s):
|x1= <sqf>[BIS_camera] call BIS_fnc_camera_getCinemaBordersEnabled;</sqf>
_this select 0: Object - The camera


Returns:
|seealso= [[BIS_fnc_camera_setCinemaBordersEnabled]]
Bool - True if camera uses cinema borders, false if not
*/</pre>{{Informative|Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]]}} |Description=
 
|[] call [[BIS_fnc_camera_getCinemaBordersEnabled]]|Syntax=
 
|p1= parameter: Datatype - (Optional, default defValue) description |Parameter 1=
 
|Datatype - description|Return value=
 
|x1= <code></code>|Example 1=
 
|exec= call |Execution=
 
| |See also=
}}
}}
[[Category:Function Group: Camera|{{uc:camera_getCinemaBordersEnabled}}]]
[[Category:Functions|{{uc:camera_getCinemaBordersEnabled}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:camera_getCinemaBordersEnabled}}]]

Latest revision as of 15:50, 8 November 2023

Hover & click on the images for description

Description

Description:
Check if camera uses cinema borders.
Execution:
call
Groups:
Camera

Syntax

Syntax:
[camera] call BIS_fnc_camera_getCinemaBordersEnabled
Parameters:
camera: Object - the camera
Return Value:
Boolean - returns true if cinema borders are used

Examples

Example 1:
[BIS_camera] call BIS_fnc_camera_getCinemaBordersEnabled;

Additional Information

See also:
BIS_fnc_camera_setCinemaBordersEnabled

Notes

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