BIS fnc camera getCinemaBordersEnabled: Difference between revisions

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|game1= arma3
|game1= arma3
|version1= 1.00
|version1= 1.00


Line 11: Line 10:
|s1= [camera] call [[BIS_fnc_camera_getCinemaBordersEnabled]]
|s1= [camera] call [[BIS_fnc_camera_getCinemaBordersEnabled]]


|p1= camera: [[Object]] - The camera
|p1= camera: [[Object]] - the camera


|r1= [[Boolean]] - Returns [[true]] if cinema borders are used
|r1= [[Boolean]] - returns [[true]] if cinema borders are used


|x1= <code>[BIS_camera] [[call]] [[BIS_fnc_camera_getCinemaBordersEnabled]];</code>
|x1= <sqf>[BIS_camera] call BIS_fnc_camera_getCinemaBordersEnabled;</sqf>


|seealso= [[BIS_fnc_camera_setCinemaBordersEnabled]]
|seealso= [[BIS_fnc_camera_setCinemaBordersEnabled]]
}}
}}

Latest revision as of 15:50, 8 November 2023

Hover & click on the images for description

Description

Description:
Check if camera uses cinema borders.
Execution:
call
Groups:
Camera

Syntax

Syntax:
[camera] call BIS_fnc_camera_getCinemaBordersEnabled
Parameters:
camera: Object - the camera
Return Value:
Boolean - returns true if cinema borders are used

Examples

Example 1:
[BIS_camera] call BIS_fnc_camera_getCinemaBordersEnabled;

Additional Information

See also:
BIS_fnc_camera_setCinemaBordersEnabled

Notes

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