BIS fnc camera setHUDEnabled: Difference between revisions

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{{Function|= Comments
{{RV|type=function


| arma3 |Game name=
|game1= arma3
|version1= 1.00


|1.00|Game version=
|gr1= Camera


<!---|arg= local |Multiplayer Arguments=--->
|descr= Enables or disables camera HUD.


<!---|eff= local |Multiplayer Effects=--->
|s1= [camera, state] call [[BIS_fnc_camera_setHUDEnabled]]


| <pre>/*
|p1= camera: [[Object]] - the camera
Author: Nelson Duarte <@Nelson_G_Duarte>


Description:
|p2= state: [[Boolean]] - (Optional, default [[false]]) [[true]] to enable HUD, [[false]] to disable
Set's whether camera HUD is enabled


Parameter(s):
|r1= [[Nothing]]
_this select 0: Object - The camera
_this select 1: Bool - The HUD state


Returns:
|x1= <sqf>[BIS_camera,true] call BIS_fnc_camera_setHUDEnabled;</sqf>
Nothing
*/</pre>{{placeholder}}<!-- Remove this after fill-in --> |Description=


|[] call [[BIS_fnc_camera_setHUDEnabled]]|Syntax=
|seealso= [[BIS_fnc_camera_getHUDEnabled]]
 
|p1= parameter: Datatype - (Optional, default defValue) description |Parameter 1=
 
|Datatype - description|Return value=
 
|x1= <code></code>|Example 1=
 
|exec= call |Execution=
 
| |See also=
}}
}}
[[Category:Function Group: Camera|{{uc:camera_setHUDEnabled}}]]
[[Category:Functions|{{uc:camera_setHUDEnabled}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:camera_setHUDEnabled}}]]

Latest revision as of 15:50, 8 November 2023

Hover & click on the images for description

Description

Description:
Enables or disables camera HUD.
Execution:
call
Groups:
Camera

Syntax

Syntax:
[camera, state] call BIS_fnc_camera_setHUDEnabled
Parameters:
camera: Object - the camera
state: Boolean - (Optional, default false) true to enable HUD, false to disable
Return Value:
Nothing

Examples

Example 1:
[BIS_camera,true] call BIS_fnc_camera_setHUDEnabled;

Additional Information

See also:
BIS_fnc_camera_getHUDEnabled

Notes

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