BIS fnc camera setHUDEnabled: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *T([a-z ])" to "$1 - t$2")
 
(2 intermediate revisions by the same user not shown)
Line 10: Line 10:
|s1= [camera, state] call [[BIS_fnc_camera_setHUDEnabled]]
|s1= [camera, state] call [[BIS_fnc_camera_setHUDEnabled]]


|p1= camera: [[Object]] - The camera
|p1= camera: [[Object]] - the camera


|p2= state: [[Boolean]] - (Optional, default [[false]]) [[true]] to enable HUD, [[false]] to disable
|p2= state: [[Boolean]] - (Optional, default [[false]]) [[true]] to enable HUD, [[false]] to disable
Line 16: Line 16:
|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[BIS_camera,true] call [[BIS_fnc_camera_setHUDEnabled]];</code>
|x1= <sqf>[BIS_camera,true] call BIS_fnc_camera_setHUDEnabled;</sqf>


|seealso= [[BIS_fnc_camera_getHUDEnabled]]
|seealso= [[BIS_fnc_camera_getHUDEnabled]]
}}
}}

Latest revision as of 15:50, 8 November 2023

Hover & click on the images for description

Description

Description:
Enables or disables camera HUD.
Execution:
call
Groups:
Camera

Syntax

Syntax:
[camera, state] call BIS_fnc_camera_setHUDEnabled
Parameters:
camera: Object - the camera
state: Boolean - (Optional, default false) true to enable HUD, false to disable
Return Value:
Nothing

Examples

Example 1:
[BIS_camera,true] call BIS_fnc_camera_setHUDEnabled;

Additional Information

See also:
BIS_fnc_camera_getHUDEnabled

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note