BIS fnc controlPoint setIsArrive: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(Created page with "{{Function|= Comments | arma3 |Game name= |1.78|Game version= <!---|arg= local |Multiplayer Arguments=---> <!---|eff= local |Multiplayer Effects=---> | <pre>/* Author: N...")
 
m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *T([a-z ])" to "$1 - t$2")
 
(19 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Function|= Comments
{{RV|type=function


| arma3 |Game name=
|game1= arma3
|version1= 1.78


|1.78|Game version=
|gr1= ControlPoint


<!---|arg= local |Multiplayer Arguments=--->
|descr= Set's whether this control point is arrive or leave.


<!---|eff= local |Multiplayer Effects=--->
|s1= [controlPoint, isArrive] call [[BIS_fnc_controlPoint_setIsArrive]]


| <pre>/*
|p1= controlPoint: [[Object]] - the control point
Author: Nelson Duarte <@Nelson_G_Duarte>


Description:
|p2= isArrive: [[Object]] - (Optional, default [[true]]) [[true]] - arrive<br>[[false]] -  leave
Set's whether this control point is arrive or leave


Parameter(s):
|r1= [[Nothing]]
_this select 0: Object - The control point
_this select 1: Bool - Whether this control point is arrive or leave


Returns:
|x1= <sqf>[controlPoint,false] call BIS_fnc_controlPoint_setIsArrive;</sqf>
Nothing
*/</pre>{{Informative|Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]]}} |Description=


|[] call [[BIS_fnc_controlPoint_setIsArrive]]|Syntax=
|seealso= [[BIS_fnc_controlPoint_isArrive]] [[BIS_fnc_controlPoint_compute]] [[BIS_fnc_controlPoint_computeOwnerKey]] [[BIS_fnc_controlPoint_getOwnerKey]]
 
|p1= parameter: Datatype - (Optional, default defValue) description |Parameter 1=
 
|Datatype - description|Return value=
 
|x1= <code></code>|Example 1=
 
|exec= call |Execution=
 
| |See also=
}}
}}
[[Category:Function Group: ControlPoint|{{uc:controlPoint_setIsArrive}}]]
[[Category:Functions|{{uc:controlPoint_setIsArrive}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:controlPoint_setIsArrive}}]]

Latest revision as of 15:50, 8 November 2023

Hover & click on the images for description

Description

Description:
Set's whether this control point is arrive or leave.
Execution:
call
Groups:
ControlPoint

Syntax

Syntax:
[controlPoint, isArrive] call BIS_fnc_controlPoint_setIsArrive
Parameters:
controlPoint: Object - the control point
isArrive: Object - (Optional, default true) true - arrive
false - leave
Return Value:
Nothing

Examples

Example 1:
[controlPoint,false] call BIS_fnc_controlPoint_setIsArrive;

Additional Information

See also:
BIS_fnc_controlPoint_isArrive BIS_fnc_controlPoint_compute BIS_fnc_controlPoint_computeOwnerKey BIS_fnc_controlPoint_getOwnerKey

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note