BIS fnc camera getVisionMode: Difference between revisions

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|game1= arma3
|game1= arma3
|version1= 1.00
|version1= 1.00


|gr1 = Camera
|gr1= Camera


|descr= Returns camera vision mode.
|descr= Returns camera vision mode.


||s1= [camera] call [[BIS_fnc_camera_getVisionMode]]|=Syntax
|s1= [camera] call [[BIS_fnc_camera_getVisionMode]]


|p1= camera: [[Object]] - The camera
|p1= camera: [[Object]] - the camera


|r1= [[Number]] - <br>0 - no vision mode<br>1 - Night vision<br>2 - Ti
|r1= [[Number]] - <br>0 - no vision mode<br>1 - Night vision<br>2 - Ti


|x1= <code>[BIS_camera] [[call]] [[BIS_fnc_camera_getVisionMode]];</code>
|x1= <sqf>[BIS_camera] call BIS_fnc_camera_getVisionMode;</sqf>


|seealso= [[BIS_fnc_camera_setVisionMode]]
|seealso= [[BIS_fnc_camera_setVisionMode]]
}}
}}

Latest revision as of 15:50, 8 November 2023

Hover & click on the images for description

Description

Description:
Returns camera vision mode.
Execution:
call
Groups:
Camera

Syntax

Syntax:
[camera] call BIS_fnc_camera_getVisionMode
Parameters:
camera: Object - the camera
Return Value:
Number -
0 - no vision mode
1 - Night vision
2 - Ti

Examples

Example 1:
[BIS_camera] call BIS_fnc_camera_getVisionMode;

Additional Information

See also:
BIS_fnc_camera_setVisionMode

Notes

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