BIS fnc setRespawnInventory: Difference between revisions

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{{Function|Comments=
{{RV|type=function
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| arma 3 |Game name=
|game1= arma3
|version1= 1.60


|1.60|Game version=
|gr1= Respawn
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| Set respawn loadouts. |DESCRIPTION=
|descr= Set respawn loadouts.
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| [target, inventory] call [[BIS_fnc_setRespawnInventory]] |SYNTAX=
|s1= [target, inventory] call [[BIS_fnc_setRespawnInventory]]
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|p1= target: [[Namespace]], [[Side]], [[Group]] or [[Object]] - Target where respawn inventories should be saved |PARAMETER1=
|p1= target: [[Namespace]], [[Side]], [[Group]] or [[Object]] - target where respawn inventories should be saved


|p2= inventory: [[Array]] of [[String|strings]] - Classes from CfgInventory or CfgVehicles |PARAMETER2=
|p2= inventory: [[Array]] of [[String]]s - classes from CfgInventory or CfgVehicles
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| [[Array]] - in format [target, id] used in [[BIS_fnc_removeRespawnInventory]] |RETURNVALUE=
|r1= [[Array]] - in format [target, id] used in [[BIS_fnc_removeRespawnInventory]]
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|x1= <code><nowiki>[</nowiki>[[player]], ["B_T_Recon_TL_F"]] [[call]] [[BIS_fnc_setRespawnInventory]];</code> |Example 1=
|x1= <sqf>[player, ["B_T_Recon_TL_F"]] call BIS_fnc_setRespawnInventory;</sqf>
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| [[Arma 3 Respawn]], [[BIS_fnc_addRespawnInventory]], [[BIS_fnc_removeRespawnInventory]], [[BIS_fnc_getRespawnInventories]] |SEEALSO=
|seealso= [[Arma 3: Respawn]] [[BIS_fnc_addRespawnInventory]] [[BIS_fnc_removeRespawnInventory]] [[BIS_fnc_getRespawnInventories]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Respawn|{{uc:setRespawnInventory}}]]
[[Category:Functions|{{uc:setRespawnInventory}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:setRespawnInventory}}]]

Latest revision as of 15:51, 8 November 2023

Hover & click on the images for description

Description

Description:
Set respawn loadouts.
Execution:
call
Groups:
Respawn

Syntax

Syntax:
[target, inventory] call BIS_fnc_setRespawnInventory
Parameters:
target: Namespace, Side, Group or Object - target where respawn inventories should be saved
inventory: Array of Strings - classes from CfgInventory or CfgVehicles
Return Value:
Array - in format [target, id] used in BIS_fnc_removeRespawnInventory

Examples

Example 1:
[player, ["B_T_Recon_TL_F"]] call BIS_fnc_setRespawnInventory;

Additional Information

See also:
Arma 3: Respawn BIS_fnc_addRespawnInventory BIS_fnc_removeRespawnInventory BIS_fnc_getRespawnInventories

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note