BIS fnc saveInventory: Difference between revisions
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{{ | {{RV|type=function | ||
| arma3 | | |game1= arma3 | ||
|version1= 1.00 | |||
| | |gr1= Inventory | ||
| | |descr= Save unit's loadout. | ||
| | |s1= [unit,input,params,delete] call [[BIS_fnc_saveInventory]] | ||
|p1= unit: [[Object]] - unit whose inventory should be saved | |||
|p1= unit: [[Object]] - | |||
|p2= input: [[Array]] in format: | |p2= input: [[Array]] in format: | ||
*1: [[Namespace]], [[Group]] or [[Object]] - Target where the loadout is stored | *1: [[Namespace]], [[Group]] or [[Object]] - Target where the loadout is stored | ||
*2: [[String]] - Loadout name | *2: [[String]] - Loadout name | ||
|p3= params: [[Array]] - (Optional, default [ ]) | |p3= params: [[Array]] - (Optional, default []) custom parameters stored with the loadout | ||
|p4= delete: [[Boolean]] - (Optional, default [[false]]) | |p4= delete: [[Boolean]] - (Optional, default [[false]]) whether or not to delete the loadout | ||
| [[Array]] - | |r1= [[Array]] - saved value | ||
|x1= < | |x1= <sqf>[player, [missionNamespace, "BIS_inv"], [], true] call BIS_fnc_saveInventory;</sqf> | ||
| [[BIS_fnc_loadInventory]][[BIS_fnc_exportInventory]][[BIS_fnc_deleteInventory]] | |seealso= [[BIS_fnc_loadInventory]][[BIS_fnc_exportInventory]][[BIS_fnc_deleteInventory]] [[getUnitLoadout]] | ||
}} | }} | ||
<dl class="command_description"> | <dl class="command_description"> | ||
< | <dt></dt> | ||
< | <dd class="notedate">Posted on 2020-08-02 - 15:22 (UTC)</dd> | ||
<dd class="notedate">Posted on | |||
<dt class="note">[[User:Ilias38rus|Ilias38rus]]</dt> | <dt class="note">[[User:Ilias38rus|Ilias38rus]]</dt> | ||
<dd class="note"> | <dd class="note"> | ||
Doesn't work for backpacks in backpack, unlike [[getUnitLoadout]]. | Doesn't work for backpacks in backpack, unlike [[getUnitLoadout]]. | ||
</dd> | </dd> | ||
</dl> | </dl> | ||
Latest revision as of 17:48, 8 November 2023
Description
Syntax
- Syntax:
- [unit,input,params,delete] call BIS_fnc_saveInventory
- Parameters:
- unit: Object - unit whose inventory should be saved
- input: Array in format:
- params: Array - (Optional, default []) custom parameters stored with the loadout
- delete: Boolean - (Optional, default false) whether or not to delete the loadout
- Return Value:
- Array - saved value
Examples
- Example 1:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 2020-08-02 - 15:22 (UTC)
- Ilias38rus
- Doesn't work for backpacks in backpack, unlike getUnitLoadout.