UAVControl: Difference between revisions
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{{ | {{RV|type=command | ||
| arma3 | | |game1= arma3 | ||
|version1= 1.00 | |||
| | |gr1= Remote Control | ||
| Returns array with current operator of UAV and his vehicle role in UAV. | |descr= Returns array with current operator of UAV and his vehicle role in UAV. | ||
{{ | If nobody is controlling the UAV, the command tries to find any person with connected terminal to this UAV. | ||
If nobody is connected, [[objNull]] is used as returned operator (see {{Link|#Example 2}}). | |||
{{Feature|informative|This command works only for vehicles, to get a unit remote-controlling a unit, see [[remoteControlled]] and {{Link|remoteControl#Example 4}}.}} | |||
| [[UAVControl]] uav | |s1= [[UAVControl]] uav | ||
|p1= uav: [[Object]] | |p1= uav: [[Object]] | ||
| [[Array]] | |r1= [[Array]] in format [unit, vehicleRole] {{GVI|arma3|1.96|size= 0.75}} or [unit1, vehicleRole1, unit2, vehicleRole2] (see {{Link|#Example 2}}), where: | ||
* unit: [[Object]] - UAV operator | * unit: [[Object]] - UAV operator | ||
* vehicleRole: [[String]] - vehicle role of the operator in UAV, | * vehicleRole: [[String]] - vehicle role of the operator in UAV. Can be "DRIVER", "GUNNER" or "" (not in control) | ||
|x1= < | |x1= <sqf>private _result = UAVControl _myUAV;</sqf> | ||
| [[ | |x2= Since {{GVI|arma3|1.96|size= 0.75}} this command returns both driver and gunner units if the UAV is controlled by 2 players. Here is the list of all expected outputs: | ||
<sqf> | |||
[player1, "DRIVER"] // player1 is controlling the UAV and is the pilot | |||
[player2, "GUNNER"] // player2 is controlling the UAV and is the gunner | |||
[player1, "DRIVER", player2, "GUNNER"] // player1 is controlling the UAV as the pilot, player2 is controlling the UAV as the gunner | |||
[player3, ""] // no one is controlling the UAV, player3 is connected to the UAV via terminal, but not controlling it yet | |||
[objNull, ""] // nobody is controlling or connected to the UAV | |||
</sqf> | |||
| | |seealso= [[showUAVFeed]] [[shownUAVFeed]] [[allUnitsUAV]] [[getConnectedUAV]] [[connectTerminalToUAV]] [[isUAVConnected]] [[remoteControl]] [[currentPilot]] [[isRemoteControlling]] [[remoteControlled]] | ||
}} | }} | ||
Latest revision as of 15:10, 14 November 2023
Description
- Description:
- Returns array with current operator of UAV and his vehicle role in UAV. If nobody is controlling the UAV, the command tries to find any person with connected terminal to this UAV. If nobody is connected, objNull is used as returned operator (see Example 2).
- Groups:
- Remote Control
Syntax
- Syntax:
- UAVControl uav
- Parameters:
- uav: Object
- Return Value:
- Array in format [unit, vehicleRole] 1.96 or [unit1, vehicleRole1, unit2, vehicleRole2] (see Example 2), where:
Examples
- Example 1:
- Example 2:
- Since 1.96 this command returns both driver and gunner units if the UAV is controlled by 2 players. Here is the list of all expected outputs:
[player1, "DRIVER"] // player1 is controlling the UAV and is the pilot [player2, "GUNNER"] // player2 is controlling the UAV and is the gunner [player1, "DRIVER", player2, "GUNNER"] // player1 is controlling the UAV as the pilot, player2 is controlling the UAV as the gunner [player3, ""] // no one is controlling the UAV, player3 is connected to the UAV via terminal, but not controlling it yet [objNull, ""] // nobody is controlling or connected to the UAV
Additional Information
- See also:
- showUAVFeed shownUAVFeed allUnitsUAV getConnectedUAV connectTerminalToUAV isUAVConnected remoteControl currentPilot isRemoteControlling remoteControlled
Notes
-
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